Warcrow: Juni Vorbestellungen
Corvus Belli präsentieren die kommenden Warcrow Neuheiten für Juni.
Mounthaven Officers – Mounthaven – $42.00
Bring the unyielding might of Mounthaven to your army with this box featuring two
dwarves of commanding presence: 1 Anvil and 1 Mounthaven Veteran.The Anvil is the granite block upon which the waves break. For 25 points, it stands
as one of the strongest sources of moral anchoring in the game. Its name is not just
decorative; it’s a statement of mechanical intent.What does it bring to your army?
- Control Denial: A hard counter against armies built around stress generation
(such as the Dark Mind or Sÿenann harassment lists). Against the Anvil, these
strategies lose much of their effectiveness.- Area Support: Its 12-step aura is massive by Warcrow standards, allowing it
to protect multiple units without needing to hold the exact center—covering
an entire flank on its own.- True “Anvil” Unit: When joined to a dwarven infantry unit, it forms a block that
opponents must either ignore or commit disproportionate resources to
break.Mounthaven Veteran is the Swiss Army knife of Mounthaven. For 25 points, this
Character brings a dense set of rules that makes it a real headache for opponents
during deployment. Its profile is all about adaptability—its value lies not in a single
stat, but in its ability to shift roles depending on the threat.What does it bring to your army?
- Shock Unit Leader: When attached to Mounthaven Warriors, it transforms
them from a passive holding unit into a proactive force capable of charging
or shooting as needed.- Elite Countermeasure: Its disarm ability on the charge allows it to engage the
enemy’s deadliest units (such as Feudom cavalry), absorbing the impact and
leaving them exposed
Waljan, the Last of the First – Mounthaven – $32.00
Its design is built around a contradiction: it is ostensibly unstoppable yet
structurally fragile due to its extremely low morale. It introduces a highly aggressive
resurrection mechanic.In Mounthaven, where units tend to be slow and stable, Waljan brings chaos and
deep pressure. Risk vs Reward: This is a profile for players who aren’t afraid to lose
pieces. Its effectiveness depends on how much damage it can deal before its MOR
0 catches up with it.What does it bring to its army?
- Resource Magnet: It forces the opponent to deal with it. If ignored, Waljan
devastates their lines. If the opponent commits resources to kill it, Waljan
returns two turns later. It creates a lose-lose scenario for the enemy.- Character Hunter: Thanks to its spirit mobility and extremely high damage
output, it is ideal for targeting enemy oTicers.
Pierre Besson, Grand Magister – Feudom – $54.00
Pierre Besson is a war hammer wrapped in silk. He represents a High Command
profile that embodies Feudom’s “Cavalry Charge” doctrine. At 40 points, Pierre is
one of the heaviest investments you can field, but his ability to dictate the pace of
the game justifies every ounce of orichalcum.What does he bring to his army?
- His mere presence forces the opponent into a defensive playstyle. Thanks to
Intimidating (2) (via Herald of the Red Moon), he weakens the response
capability of enemy units.- Force Multiplier for Cavalry: His primary role is to join a unit of knights and
turn them into a “unit deleter.” The ability to reroll selected dice makes
Pierre’s charge statistically lethal against almost any target.- Anti-Mage / Disruptor: With Dispel, Pierre adds a layer of protection against
enemy magic—vital for a unit that will be right in the thick of the fight.
Kipleacht – The Scions of Yaldabaoth – $54.00
The Kipleacht is both a predator and a bodyguard. Its ability kit is designed to
engage, destabilize, and vanish.What does it bring to its army?
- Rapid Response Interceptor: Thanks to “Here, Titania!”, it acts as a tactical
“countermeasure.” If the opponent locks down your key unit (a mage or
oTicer), the Kipleacht appears out of nowhere to punish that unit.- Area Denial: With Ankle-Biter, it creates a 7-step exclusion zone. Slowed
enemy units are forced into a terrible choice: stay still and be struck again,
or move and take automatic damage.- Hit & Run Unit: It is the ultimate expression of lightning strikes. It attacks,
applies negative status eTects, and retreats underground.
Quelle: Corvus Belli





















Wieder richtig starke Minis. Nachdem die Mini-Quali nun stimmt ist hier wohl der einzige Grund, warum ih mich auf das Spiel noch nicht eingelassen habe, dass ich alle Fraktionen toll finde und erstmal schaffen möchte zuerst den Dungeon Crawler mit meinen Freunden durchzuspielen um später die Fraktion zu wählen^^.
Endlich ein Pony für Feudom. Meine Hegemony und Northern Tribes sind gerade auf Stand und fertig bemalt, jetzt wird es Zeit sich um Feudom zu kümmern.
Tolle Releases. Ich freue mich schon sehr, wenn Feudoms neue Kavallerie in meine Hegemony stürmt. Die neuen Modelle gefallen mir durch die Bank sehr gut und ich kann nur hoffen, dass ich Warcrow weiter durchsetzt.
Die Zwerge sind nicht so mein Ding, mag aber auch an der Bemalung liegen.
Die anderen beiden finde ich super. Ganz schön teuer, aber so muss man vermutlich ein TTRPG finanzieren, wenn man nur 6-10 Minis pro Seite stellt.
20 bis 25 Minis.
Der Preis pro Armee ist aber trotzdem relativ erschwinglich
😀 Einen Amboss auf den Schulter, wie geil!
Ich hab das Action Pack bundle der Zwerge erst gestern zusammengebaut. Die Modelle sehen mega aus. Sind aber auch Recht pricy.
Ich glaub ich muss erstmal schauen, dass ich bei mir in der Umgebung Spieler finde, bevor ich mich tiefer rein werfe 😅