von BK-Rafael | 22.04.2026 | eingestellt unter: Warcrow

Warcrow: Regel Update 1.6

Corvus Belli präsentieren das große Update der Warcrow Regeln auf Version 1.6.

Warcrow 1

Warcrow: Rules update 1.6

Warcrow Rules version 1.6 is finally here! Besides debuting a new mobile-friendly format for the document, today’s update is massive, covering both rules and troop profiles. Let’s take a look at ev-ery-thing that’s changing!

In this version of the Warcrow rules, information scattered in different in the following documents has been gathered:

  • Rulebook
  • Rules updates
  • Tournament rules

Additionally to the unification of the rules, the update includes the following changes:

    • Thorough revision of wording and writing throughout the whole rulebook, in order to clarify its meaning and facilitate its comprehension and game application.
    • Restructuring of some rulebook sections:
      • Game summary
      • Basic concepts
        • Miniatures: Troops and Units
        • Distances and Measurements
        • Line of Sight (LoS)
          • Engaged units only have LoS towards the units engaged with them.
        • Dice and Symbols
        • Dice Rolls
          • Revision of the roll steps (both simple and face to face).
        • Types of Dice Rolls
          • Unification of concepts: WP roll and WP test. Henceforth, always WP roll.
      • Preparing the Game
      • Playing the Game
      • Activate a unit
        • Updated names of actions to preserve coherence with the new skill names.
        • Specified the application order for effects at the end of an activation.
        • Revised positioning maneuvers.
        • Revised conditions to perform opportunity attacks (you may perform them while engaged with other units).
        • Revised the steps of an attack, opportunity attack and ranged attack.
        • Revised the limitations in units engaged in combat.
        • Revised “Hold and shoot” requirements.
        • Revised the “Rest” action.
      • Skills
        • New section “Skills” detailing how they work.
        • Defined the concepts of Skills: combat skills (formerly just “skills”), command skills, passive skills, tinge skills and magical skills (formerly “spells”).
      • Magic
        • Revised the steps of casting a spell.
      • Stress and Morale
        • Revised wording in Flee.
      • States
        • Updated the slowed state and clarified its application during the move action.
      • Damage
  • Characters
      • Revised the behaviour of Characters within a unit (Supports do count as a troop now).
      • Revised the token management when a Character joins or leaves a unit.
    • Terminology and Keywords
      • Added Enhancement section.
      • Revised the wording in shove, attract, place and displace. Shove and attract distances cannot be reduced; they must always be applied entirely.
      • Specified when applying Elite. Now it can affect the disarmed and vulnerable.
      • Limited to 1 the number of times you can reroll (repeat) a die.
      • Keywords revised: Scout, Ambusher, Large, Spellcaster, Bloodlust, Preferred Terrain, Manned.
      • Added how it works to gain keywords.
    • Terrain
      • New keyword: Unstable.
      • Removed the rules for traps.
    • Adventures

 

  • Added example annex with the revised longer examples.

DOWNLOAD THE UPDATED RULES DOCUMENT HERE

Des Weiteren gibt es eine umfangreiche Übersicht der Einheitenänderungen. Diese könnt ihr euch über den Link in der Quelle durchlesen.

Quelle: Corvus Belli


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Warcrow ist unter anderem bei unserem Partner Taschengelddieb erhältlich.

BK-Rafael

Seit 2002 im Hobby mit Mage Knight, gefolgt von Confrontation, um dann bei Warmachine/Hordes hängen zu bleiben. Aktuelle Projekte: OPR, Halo Flashpoint, SW Shatterpoint, SW Imperial Assault, Infinity und Kill Team.

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