von BK-Bob | 18.12.2023 | eingestellt unter: Weltkriege

02 Hundred Hours: Escape from Stalag Luft III

Bei Grey for Now Games gibt es eine neue Erweiterung für 02 Hundred Hours.

GFNG 02 Hundred Hours Escape From Stalag Luft III 1 GFNG 02 Hundred Hours Escape From Stalag Luft III 2 GFNG 02 Hundred Hours Escape From Stalag Luft III 3 GFNG 02 Hundred Hours Escape From Stalag Luft III 4 GFNG 02 Hundred Hours Escape From Stalag Luft III 5

02 Hundred Hours Escape from Stalag Luft III – 42,00£

Pre-order – expected to ship late-January. Other products ordered at the same time will be held and sent at the same time.

02 Hundred Hours expansion set

Plucky POW airmen execute a massed breakout from their high-security prison camp. Pursued by the relentless German forces, how many will ultimately make it to safety?

This expansion adds special rules for Escapees and motorbikes, plus a historical overview and five new missions, with a brand new play mode for the POWs’ preparations right under the noses of the guards!

This set contains:

  • 6 metal Uniformed Escapee miniatures
  • 1 metal Feldgendarme NCO on Motorbike
  • 14 page Mission booklet
  • 11 Recruitment cards
  • 1 Requisition card
  • 4 Veteran cards
  • 1 Order card
  • 1 Event card
  • Bases

The Escapee and Motorbike models are ideal for use with the missions in the Escape from Stalag Luft III set, as well as things like the Hunted and Evade missions from the rulebook. However they may be fielded in any force if you so wish.

Starting the game with no weapons, Uniformed Escapees who are taken out have one final chance to heroically draw the enemy’s attention away from their comrades. They can also loot weapons from the bodies of other fighters!

As you’d expect, the motorbike is considerably faster than other fighters, but is also a lot louder – an interesting, new tactic for defending forces to try out!

NB. Rules are included for Escapees in Civviesthese miniatures sold separately.

NB. All cards are new, adding unique options and tactics to the game!

GFNG 02 Hundred Hours Escapees In Civvies 1 GFNG 02 Hundred Hours Escapees In Civvies 2

02 Hundred Hours Escapees in Civvies – 15,00£

Pre-order – expected to ship late-January. Other products ordered at the same time will be held and sent at the same time.

02 Hundred Hours expansion set

The men who escaped from Stalag Luft III took great lengths to re-tailor material from old uniforms, creating what looked like civilian dress.

These models are ideal for use with the missions in the Escape from Stalag Luft III set, as well as things like the Hunted and Evade missions from the rulebook. However they may be fielded in any force if you so wish.

Starting the game with no weapons, Escapees in Civvies increase the alarm level less than normal if discovered. But they can also loot weapons from the bodies of other fighters!

They also work well as slightly anxious looking civilians!

Recruitment cards are included in the Escape from Stalag Luft III box, not in this set.

This set contains:

  • 4 Escapees in Civvies
  • Bases

NB. Recruitment cards are included in the Escape from Stalag Luft III box, not in this set.

GFNG 02 Hundred Hours Escape Bundle 1

02 Hundred Hours Escape Bundle – 52,00£

Pre-order – expected to ship late-January. Other products ordered at the same time will be held and sent at the same time.

02 Hundred Hours expansion set
Plucky POW airmen execute a massed breakout from their high-security prison camp. Pursued by the relentless German forces, how many will ultimately make it to safety?

This expansion adds special rules for Escapees and motorbikes, plus a historical overview and five new missions, with a brandnew play modefor the POWs’ preparations right under the noses of the guards!

This set contains:

  • 6 metalUniformed Escapee miniatures
  • 1 metal Feldgendarme NCO on Motorbike
  • 4 Escapees in Civvies
  • 14 page Mission booklet
  • 11 Recruitment cards
  • 1 Requisition card
  • 4 Veteran cards
  • 1 Order card
  • 1 Event card
  • Bases

The Escapee and Motorbike models are ideal for use with the missions in the Escape from Stalag Luft III set, as well as things like the Hunted and Evade missions from the rulebook. However theymaybe fielded in any force if you so wish.

Uniformed Escapees who are taken out have one final chance to heroically draw the enemy’s attention away from their comrades. Meanwhile, the innocent-looking Escapees in Civvies increase the alarm level less than normal if discovered.

Both start the game with no weapons, but they have the option to loot weapons from the bodies of other fighters!

As you’d expect, the motorbike is considerably faster than other fighters, but is also a lot louder – an interesting, new tactic for defending forces to try out! And in case you were wondering – the motorbike can also be looted by Escapees!

NB. All cards are new, adding unique options and tactics to the game!

Quelle: Grey for Now Games

BK-Bob

Seit 2010 im Hobby. Aktuelle Projekte: Herr der Ringe (Harad, Khand und Ostlinge), Saga Ära der Magie (Die Untoten Legionen), WarmaHordes (Crucible Guard, Söldner und Circle), Summoners (Erde), Konflikt 47 (Briten)

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Kommentare

  • „Gesprengte Ketten“ das Boardgame – very nice!

    Fehlt eigentlich nur der „Bunkerkönig“ Steve McQueen mit Baseballhandschuh. ;P

  • Das WWII-Thema ist nicht meins, aber das „schleichzentrische“ Konzept sieht schon echt spannend aus.

    Vielleicht kann man auf gleiche Weise ja auch Todessterne infiltrieren oder so?
    Hat dazu schonmal jemand was gehört oder gemacht?

    • Habe 02 Hundred Hours nie gespielt oder gelesen, aber für Setting-agnostische asymmetrische Infiltrationsspiele kann man Ospreys Black Ops nutzen. Ist inspiriert von den Kill-Team Regeln aus 40k’s 4. Edition.

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