Gates of Antares: Karg 12-40-9
Warlord Games zeigen nun auch den neuen Ghar High Commander Karg 12-40-9.
Ghar High Commander Karg 12-40-9
Since the defeat and disgrace of the renegade High Commander Fartok, Karg 12-40-9 has become by far the most successful and most highly favoured of the Ghar Empire’s many commanders. The Supreme Commander himself has rewarded Karg with yet greater responsibilities and ever growing armies to support his selfless efforts on behalf of the Empire. Like all Ghar, Karg is a clone bred upon the homeworld of Gharon to serve the sole purpose of the Ghar race: to rid the entire universe of abomination! Untold millennia ago the Ghar race was genetically engineered to fight an unending war against the degenerate races of humanity, to hate their enemies with an undying hatred, and to serve their own kind with unbreakable loyalty unto death itself. For that is the nature of Ghar. The Ghar will prevail!
Except that Karg is quite unlike any ordinary Ghar. Karg was one of a series of genetically improved clones created to form the next generation of top-ranking leaders and commanders. Karg is possessed of mental powers both considerable and unusual for his race; perhaps more unusual than the Supreme Commander’s geneticists intended. For Karg is ambitious, hungry for power, willing to put his own interests over and above all Ghar-kind… over and above even the Supreme Commander.
Karg has established a base of operations on Xilos, a world ideally placed to launch further attacks upon the hated Algoryn. The world has been turned into a fortress, but its substantial defences prove unable to keep the enemy from effecting a landing. With his fleet driven from orbit Karg is forced to send for reinforcements. Unfortunately his messengers are captured by Karg’s old enemy Fartok, and instead of the reinforcements he was expecting he finds himself with another battle on his hands as Fartok’s slave army hunts down the rebel leader’s old adversary.
Quelle: Warlord Games