GW: Wochenvorschau mit Bestien und mehr
Kommenden Samstag sind die Bestien los, der Codex Tyraniden für Warhammer 40.000 geht in die Vorbestellung, mit Seasons of War: Thondia geht es ins Reich der Bestien, außerdem gibt es wieder klassische Modelle in Auftragsfertigung und der neue White Dwarf kommt auch noch dazu.
Sunday Preview – Tyranids Are Coming, and the Realm of Beasts AwakensIt’s time to start training your pre-ordering muscles, because next week brings an almighty load of upcoming goodies your way, from hungry alien monsters and wind-swept Ghurish wastelands to classic Fellowship of the Ring movie moments and the next action-packed White Dwarf. Let’s have a quick rundown of the upcoming week’s highlights.
There’s plenty to get through, so without further ado, let’s ring the galactic dinner bell.
The Tyranids have been busy bugs since their stand-out performance in last year’s War Zone: Octarius books, and a new Codex: Tyranids kicks off the next phase of their invasion. This book takes everything Tyranid players love best and cranks it up to 11 – from swarmier Hormagaunts and more potent poisons to bigger, stompier monsters with bigger, nastier bio-weapons.
You’ll even be able to consume entire worlds and fuel your expansion with in-depth Crusade rules, taking your army from battlefield terrors to an all-devouring Hive Fleet. This 128-page tome is also available in a luxury Collector’s Edition with a soft-touch cover, foil lettering, and a black ribbon page marker – prestigious evolutions to make you the envy of your fellow hive drones.
The Parasite of Mortrex
The Parasite of Mortrex also arrives in the wake of the death of its namesake planet, with a stunning new model that’s equal parts powerful and deeply unsettling. This bat-winged horror rakes across enemy lines with razor-sharp claws, but by far its most terrible weapon is the long ovipositor tail.
As if being impaled by a huge barbed spike isn’t bad enough, the Parasite seeds its victims with eggs, causing untold agony until swarms of Rippers bloodily burst forth. It’s truly one of the most gruesome ways to dispatch your opponent’s favourite models (which makes it an absolute riot for Tyranid players).
Combat Patrol: Tyranids
The latest Combat Patrol box lets you take a leaf from the Hive Mind’s favourite playbook and flood the table with a horde of 36 newly improved Termagants. If there’s a tough nut even they can’t crack, the Hive Tyrant* and its three Tyranid Warrior companions will gladly crush it underfoot.
You even get three Ripper Swarms to use with your Parasite of Mortrex or harass your opponent’s flanks. Combat Patrol boxes are designed to get you right onto the battlefield with a force totalling roughly 25 Power Level’s worth of models, and with 43 miniatures in total this will be an impressive start – or mighty boost – to your Tyranid collection.
Tyranids Datacards and Dice Sets
With so many slavering gribblies to take care of, you’ll want to keep your rules near at hand, and nothing is better than a good pack of datacards to keep your Stratagems and Synaptic Imperatives in order. Team them up with some fetching Tyranid dice and you’ll be the talk of the next Hive Fleet get-together.
The Tyranid releases have all been put back by a few weeks in Australia and New Zealand. We apologise for the delay, but rest assured that the bugs will be with you very shortly!
Classic Space Marine Captains
But wait, what if you’re not on their side? You’ll need the help of an expert in anti-xenos warfare, and no-one has as much experience kicking Tyranid behind as Space Marine Captains.
These six classic Captains are returning to the webstore shelves on a strictly Made to Order basis, so don’t miss your chance to own one of these pieces of Adeptus Astartes history.
Warhammer Age of Sigmar
If battling against an overwhelming alien invasion isn’t your cup of tea, how about a nice relaxing holiday to the plains of Ghur instead? After all, it’s all smiles in the Realm of Beasts, right?
Season of War: Thondia
Wrong. With the Era of the Beast in full swing, the continent of Thondia is awash with wild warbands. On top of detailed maps and a bestiary of lore, Season of War: Thondia contains reams of rules for scrapping over these savage lands in open, narrative, and matched play, as well as fielding the terrifying incarnation of Ghur itself – the Krondspine Incarnate.
The new season of Warhammer Age of Sigmar sees fighting intensify following the return of Kragnos, and the narrative takes its next thunderous step in his wake. Where will it lead? You’ll need to read Season of War: Thondiato find out.
For true adventurers, a regal limited edition version will also be available, with the intricate sigils on the front picked out in gold embossed foil. It’s a striking addition to your collection, and also has a premium-feel cover and handy ribbon page marker to keep your most important rules close at hand.
Realmscape: Thondian Strongpoint
The Krondspine Incarnate arrives in Realmscape: Thondian Strongpoint, a collection of highly detailed Ghurish scenery that brings your battles in the Era of the Beast to life. Dawnbringer crusades toil desperately to bring Sigmar’s civilisation to the Mortal Realms, and these half-completed buildings speak of nascent settlements under attack from the many perils that beset them.
The Krondspine Incarnate itself is a beautifully detailed model of cracked bone animated by swirling, primal magics. Its fury can be commanded by any faction in the game, but they’ll need to beware its fickle nature should their control waver. You’ll find rules for this mighty magical beast – and the new terrain in the Thondian Strongpoint – in Season of War: Thondia.
Realmscape: Thondian Expanse
Expand your battlefield and set your scuffles amidst Ghur’s wind-swept heartlands with the Realmscape: Thondian Expanse box, containing two fold-out, double-sided boards. These can be combined to build a perfectly-sized battlefield for games of up to 1000 points – and expanded further as your battles grow.
One side of each board features cracked, red earth, littered with bleached bones and the hints of a forgotten civilisation, while the other side presents a dark and gloomy marsh reminiscent of the Kruleboyz’ favoured homes.
Middle-Earth Strategy Battle Game
Yet more classic moments from The Lord of the Rings: The Fellowship of the Ring can be yours to own, as five Middle-earth Strategy Battle Game sets return for a limited Made to Order run, to celebrate the movie’s 20th anniversary.
The Fellowship of the Ring
Depicted at their most optimistic moment, the Fellowship of the Ring are assembled once again in this set of nine models. Field them as a single force and you can take on an entire army, using each member’s unique skills to fight off hordes of Evil-doers.
The Battle at Khazad-dûm
Re-enact the iconic scene at Khazad-dûm (just be careful of dropping your own Gandalf) and then terrorise the forces of Good with an epically powerful Balrog. As you might expect, this creature is a force of destruction on the battlefield, capable of sweeping aside entire armies by itself.
Escape from Orthanc
This set includes Gandalf and the great eagle Gwaihir, famous for their daring escape from Isengard, and the sought-after Palantir upgrade for Saruman which allows him to use its scrying powers to turn the tide of battle. Feel free to fly the One Ring directly to Mount Doom – it’s probably a lot quicker than walking.
Attack at Weathertop
Replay the Ringwraiths’ attack on the hobbits at Weathertop with this set of 10 miniatures, including Aragorn and the Witch-King of Angmar. It even comes with a tiny fireplace, so you can cook up some tomatoes, sausages, and nice crispy bacon.
Ambush at Amon Hen
Take the Hobbits to Isengard after the climactic Ambush at Amon Hen, with beautiful models representing key moments of the battle. The heroes can be used to form a Legendary Legion for both Good and Evil armies, and someone’s even pre-filled this version of Boromir with arrows for his heroic final stand.
White Dwarf 475
Check your artycles and strap on your endrinharness – the Kharadron Overlords get their own Tome Celestial in this month’s White Dwarf 475. There’s clearly some aether-gold to be made in the skies over Thondia, as the Kharadron are heading out there in droves. This fresh rules update is just what the Aether-Khemist ordered – and there’s a new campaign, too!
We also return to War Zone: Nachmund for another look into the downwards-spiralling conflict. The Wardens of the Gauntlet are assembling, while especially puritanical warriors (from all faiths) get a boost with new Crusade rules, and there are even rules for using Be’lakor’s followers alongside the upcoming Codex: Chaos Knights.
Quelle: Games Workshop