Myth & Goal: Preview
Von Blacklist Games kommt im Sommer ein neues Fantasy Football Spiel.
Happy Friday! Did you catch the teaser in our last live stream? MythandGoal, a game of fantasy football by James Hewitt and Sophie Williams, will be our summer crowdfunding campaign! Stay tuned for more details as they’re revealed.
James Hewitt dürfte einigen bekannt vorkommen. Er war früher bei Mantic Games, wechselte dann zu GW, wo er unter anderem am Relaunch von Blood Bowl und Necromunda beteiligt war und jetzt arbeitet er zusammen mit Sophie Williams (ebenfalls Ex-GW) als freier Spieldesigner
Zu Myth & Goal gab es auf der Website Dicebreaker einen Previewartikel, aus dem wir hier die wichtigsten Infos zusammenstellen:
Designed by Sophie Williams and James M. Hewitt – who together comprise UK tabletop studio Needy Cat Games – the fanatsy football miniatures game aims to bring a new perspective to the genre popularised by titles such as Blood Bowl, Guild Ball and DreadBall.
Despite sharing some “design DNA” with Blood Bowl, the designers insisted that Myth & Goal does not play like either game and should not be considered a spiritual successor in any way.
Making Myth & Goal seemingly unique as a fantasy sports game is its increased focus on team management and tactics.
Myth & Goal will be split into a number of periods […]
Between each period, managers will have the opportunity to swap out players who have become fatigued by playing […]
Becoming exhausted results in a player’s card being flipped, reducing their performance unless they’re withdrawn to the bench – the only way to recover fatigue.
Williams and Hewitt described the need to manage players’ limited stamina as encouraging managers to constantly consider the “bigger picture” of a match, rather than going for broke in every situation.
[…] movement in Myth & Goal is area-based, with players moving between set regions of the field. As such, the importance of player placement is simplified, becoming less about plotting the perfect route and more about positioning effectively for attack and defence strategies.
Characters can choose to take additional fatigue to perform extra abilities and actions, with the choice to push at the cost of stamina coming down to the player in “nine out of ten” situations. Williams and Hewitt said that the use of luck-based dice rolls in Myth & Goal is primarily limited to risky manoeuvres, such as throwing the ball or attempting to knock rival players over […]
Teams will comprise eight players, with five on the field at any one time. These players will be represented by single-piece PVC miniatures similar in scale to Blood Bowl’s 28mm figures.
players will be able to create unique teams from the combination of a team – typically the species of the players, such as human, dwarf, orc or elf – with a reputation, which defines their general play style.
The team’s type will determine its fixed structure and the number of players in each position.
Positions include chargers, strikers, rangers and vanguards.
Kickstarter campaign planned for launch this summer.
While the exact contents are yet to be finalised, the core box is said to be a “comprehensive” offering, with Williams and Hewitt insisting nothing has been held back for future expansions.
Stretch goals will include additional miniatures.
Wir bleiben natürlich an diesem Spiel dran und halten euch auf dem Laufenden.
Quelle: Blacklist Games