von BK-Bob | 30.12.2020 | eingestellt unter: Science-Fiction, Warmachine / Hordes

Privateer Press: 2021 Preview

Privateer Press zeigen was man im neuen Jahr von ihnen sehen wird.

Looking Ahead to 2021

There’s nothing I can write about 2020 that hasn’t been penned already. Needless to say, like about everyone else in the world, we’re looking forward to putting this year in the rearview mirror. And we’ve got a lot to be excited about next year, so we can’t wait to share it with you! Here’s a look ahead at what’s in store from Privateer Press in 2021.


I want to get the bad news out of the way upfront: along with many of our favorite conventions and events that we look forward to every year, Lock & Load will again be postponed in 2021. While we’re optimistic that the New Year will return some normalcy to our lives and let us get back to the kinds of events we thrive on, there’s too much uncertainty for us to be able to plan an event on the scale of Lock & Load. Even if life in general is back on track by the middle of next year, the notion of hundreds of people in close indoors proximity to one another for hours on end seems like a scenario unlikely to meet with whatever standards will be in place for public gatherings by then. We’re disappointed, to say the least. We miss the opportunity to play and hang out with everyone who attends, and we’ve already had to scrub one anniversary celebration—and this coming year will mark the second. But we’ll still be planning our annual keynote address around that time, and we’ll be looking forward to the following year when we can confidently plan to get back to our most favorite event in the world.

The rest is all good news—guaranteed!

WARMACHINE & HORDES                        

Over the next twelve months, we’ve got something coming for just about everyone. Here are just some of the highlights:

As it happens, 2021 is the 15-year anniversary of HORDES! To commemorate this milestone, we’re planning a block of zero-version lesser Warlocks of some of our most popular existing characters that will give you some insight to their origins—before they were the powerful personalities you know today. Among those I’m looking the most forward to is Thagrosh Hellborne, who has appeared in fiction and even artwork but never before as a model for the tabletop! Look for these models to arrive next summer.

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If you’ve been following the CID, you know warcasters and warlocks previously only found in the third-edition starters received some new attention recently and will be available for the first time in the early half of the year as individual models with new poses and updated rules.

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Also coming for WARMACHINE are several new releases for the Crucible Guard!

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And after an extra-long COVID-induced hiatus, Black Anchor Heavy Industries will be firing back up with a couple of new huge-based models that further punctuate next year’s celebration of HORDES, including an Infernal Colossal—the Guardian of Souls—and a Grymkin Gargantuan the likes of which you have never seen before: the Slaughterhouse!

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But 2021 isn’t just about new models. We’ll also be seeing the return and conclusion of the portentous Henge Hold Scroll, which will once-and-for-all detail the conclusion of the Oblivion story arc and set the stage for the next epic chapter in the ongoing saga of the Iron Kingdoms…


We announced earlier this year that the Iron Kingdoms RPG would be getting a new treatment in the form of a translation to the wildly popular 5e rules. One of our first big events in 2021 will be a Kickstarter campaign to bring this new RPG series to life. But it’s not just a simple rules conversion; Iron Kingdoms: Requiem will be set in the years following the Infernal Claiming as the nations of western Immoren attempt to rebuild from the ashes of a sundered continent.

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In addition to an updated core setting book, the Kickstarter campaign will also include a new Monsternomicon, featuring several monsters never before seen in the IKRPG setting as well as an all-new adventure campaign that returns the Iron Kingdoms to its roots: Legend of the Witchfire.

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An extensive schedule of stretch goals will add exciting upgrades and features to the books as well as unlock Iron Kingdoms-specific accessories like map tiles and a deck of Warjack & Mechanika reference cards. If you love exploring and adventuring in the Iron Kingdoms, don’t miss out on all of the fantastic rewards and exclusive content in the upcoming Kickstarter campaign—dates to be announced soon!


While some have chosen to rebuild in the aftermath of the Claiming, others have seen it as a playground ripe for plundering! The early months of next year will bring the second half of the Wintertime Wasteland season for Riot Quest and with it, a host of zany new characters and raucous expansions.

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A new Boss Fight expansion starring the unholy union of Karchev the Terrible and the infamous Deathjack will take center stage, giving Riot Questers a chance to team up against a most uncommon enemy in order to earn their loot. We’ll also introduce a new twist on Riot Quest with the Heist expansion, which will test your crews against a variety of automated security measures as they battle for booty amongst the ruins of the Iron Kingdoms.

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The war for the fate of our planet continues to rage in Monsterpocalypse! Next spring, we’ll be releasing two new starters featuring the Elemental Champions and the Savage Swarm.

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But first out of the gate in the new year will be two new Factions: the Legion of Mutates with their genetically engineered human-animal hybrid defenders and the Masters of the 8th Dimension, a race of transplanar beings intent on reconstructing our reality to suit their own twisted design.

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And that’s just the tip of the spear for Monsterpocalypse in 2021, which will see even more new Factions as well as variant elite models for some of the most popular units in the game.

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Warcaster: Neo-Mechanika

Elsewhere, across the universe, a new war storms across the Thousand Worlds of the Hyperuranion. The third Kickstarter campaign for Warcaster: Neo-Mechanika will kick off mid-year with expansions for all four of Warcaster’s Factions, introducing new Cadres into the game for the first time. Each Cadre will consist of an assortment of elite models as well as a special centerpiece to expand the armies of Warcaster with new powers and abilities.

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Additionally, the next block of Warcaster will feature a detailed setting book with in-depth exploration of the Factions and worlds of the Hyperuranion and a campaign system for waging a galaxy-spanning war. Expansion sets for each Faction will introduce unique campaign-specific models, Cypher expansions, and other accessories to enhance your episodic narrative experience as you fight to carve out your territory among the Thousand Worlds.

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And kicking off early in January, look for a series of extensive articles delving into the philosophy and ethos of each Faction along with a detailed strategy and tactics review that will reveal the shrouded histories of the Warcaster Factions as well as the secrets to winning with them on the tabletop.

Believe it or not, there’s even more planned for next year! So, barring a hostile alien invasion (27.3% likely) or a zombie apocalypse (34.5% likely), we’ll have even more previews once summer rolls around.

Quelle: Privateer Press


Seit 2010 im Hobby. Aktuelle Projekte: Herr der Ringe (Harad, Khand und Ostlinge), Saga Ära der Magie (Die Untoten Legionen), WarmaHordes (Crucible Guard, Söldner und Circle), Summoners (Erde), Konflikt 47 (Briten)

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  • Nachdem ich auch Warmachine/Hordes ausgestiegen bin hat mich PP mit Warcaster wieder eingefangen. Ist ein schönes Spiel, das sich auf Skirmish Level mit 8 Units sehr gut spielen lässt. Freue mich auf die neuen Truppen.

    • Bei mir ist ähnlich, aber ich bin bei Monsterpocalypse gelandet.
      Sich mit Monstern a la PowerRangers durch eine Stadt prügeln und dabei Gebäude einreißen zum original Soundtrack von Godzilla! 🥰

  • Wenn sie wieder zu alter Stärke zurückfinden wollen, dann sollten sie dringend wieder über old school Printmedien mit ihrem guten Fluff nachdenken. Der hat wunderbar aus ihren Figuren Charaktere gemacht. Danach Schritt für Schritt auf Vollplastik bei den Einheiten wechseln und dabei gleichzeitig die Dopplungen reduzieren. Jup, dh viele eingefahrene Prozesse hinterfragen und auch Mehrkosten auf sich nehmen, aber Als reines puristisches Turnier-System ohne Fluff hat Warma/Hordes es zumindest in Europa mM nach unnötig schwer.
    Und bitte nichts an den Farben ändern….😀

    • Dopplungen sind Gang und Gäbe. Anderen Herstellern wird das kurioserweise nicht angekreidet (CMON zum Beispiel). Und Fluff gibts grad genug, man müsste sich nur mal mit den Regel- und Erweiterungsbüchern beschäftigen. Ich spiele Warmachine zB mit nem Kumpel rein fluffig.

      Aber das liegt ja alles bekanntlich im Auge des Betrachters

      • Ich habe alle Bücher von PP und die werde ich auch nie abgeben. Aber leider gab es keine physikalische Printmedien meines Wissens bei Warma/Hordes die letzten Jahre von PP

  • PiP, PiP,PiP.

    Wenn sie wieder etwas werden wollen, sollten sie sich dringend einen neuen deutschen und europäischen Vertrieb suchen und ihre Preisstrategie überdenken. Sie stechen mittlerweile sogar GW aus, und das mit Boxen aus 3er Dopplungen. Absolutes no go.

    Das Pressgang-Programm einzustellen war ein weiterer Sargnagel, jetzt kümmert sich keiner mehr um Neuspieler oder Spielerbindung. Echt schade, wie sie sich selbst von der Nummer 2 zu irgendwo im Hinterland heruntergewirtschaftet haben.

    • Die Spiele sind aber weiterhin gut und ich weiß aus eigener Erfahrung, dass sie gut laufen, wenn man sie aktiv bewirbt und betreut. =)

      Riotquest und MonPoc sind wahnsinnig witzig.

      WMH ist inzwischen mechanisch etwas in die Jahre gekommen, die neueren sind aber echt innovativ und flott (respawns, abwechselnde aktivierungen).

      übrigens sind die gar keine so kleine nummer – in den usa haben sie ja weiterhin eine fanbase, die sie auch unterstützen und belohnen. der rest der welt hat nach den debakeln um mk3 damals halt verkackt. =/

  • Ich bin seit der 3.Ed mit WM/H ausgestiegen u.a. weil die Castersculpts langweilig waren.

    Das jetzt nach …idk… 6 Jahren das HAUPTPROBLEM von Beth Maddox und Co. gefixt wird (weil mMn waren die von den Regeln her zwar 08-15 aber nicht Bottom-Tier) finde ich schade.

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