Human Interface: UNIT9 Patreon
Human Interface (Nakamura Tower) oder HINT hat u.a. angekündigt einen eigenen Patreon für Cyberpunk Minis aufzulegen: UNIT9.
UNIT9 – Patreon
And now a real cracker. Because we are immersed in the Cyberpunk climate and cutting-edge technology while we work on the game each day, so we asked: how would the game look without it? We have decided, in response to numerous suggestions and the increasingly popularity of this medium, to launch our Patreon – UNIT9. This is our design department, which will be providing to all those who crave amazing new cyberpunk models models ready to print on their printers, or by using a dedicated 3D printing service. If you are a fan of the cyberpunk genre, and you like our models (aren’t they awesome!), and you want more for less, then become our Patron. Additionally, all models released in this way are going to be fully playable and have their own Human Interface rules. Sounds good? Sure does!And best of all. You will have access to the files right away. No unnecessary logistics : ). Support us and enjoy your collection. It will be amazing. A few gems for a good start. You are welcome to check it out.We will see each other more often from nowThat’s all for todayThe HINT team
– Mission bookToday, for a change, we are going to begin with news regarding the game itself. As many of you have noticed, the missions from the core box campaign contained several errors that we have missed at the edition stage. We are sorry about that. These glitches were significant enough to require publishing a FaQ. We decided not to do a separate FaQ, but to play the missions for a few additional times, change the layout and rebuild the scenarios based on the suggestions of the players so as not to change the original story.A few months of work and here are the effects.We have the long awaited, improved, redesigned, brand new missions from the core box. As we mentioned, we’ve changed the look, we’ve added a lot of practical elements facilitating the game, such as the tile numbers used in a given mission and schematic diagrams helping in the initial setup, and last but not least, a list of all elements used in the missions. On top of all that, we have had an additional proofreading run.We hope you enjoy the new mission book and that it will meet your expectations.Revised Mission Book – https://bit.ly/31v89E0– RulesNext – the rules. There will also be a revolution here. The volume of the rules has been changed by a factor of 2. They are now 2 times smaller. Generally, we have rewritten them using your comments and our experience. We tidied up the distribution of rules, we reduced unnecessary stories to a minimum, the rules were grouped depending on where we use them. The number of phases has been compressed from 7 to 3. We have introduced a few cosmetic changes to make the game easier. The bonus is that we work together with new players. Give us some more time and the effects should surprise you in a positive manner.– Missing packsWe are constantly working on shipping the miss-packs. The list is getting smaller every day. Please be patient, we would like to ensure you that there is no such possibility that someone will not get the full set at the end. As you know, the physical distribution of goods is somewhat dependent on the global situation, which is still far from ideal. Apparently everything works normally, but in reality it turns out that the parcels are kept in warehouses or the number of people working in the logistics chain is much smaller.In any case, we act.