von BK-Nils | 09.09.2019 | eingestellt unter: Warhammer / Age of Sigmar, Warhammer 40.000

GW: Neuigkeiten zu Warhammer Underworlds und Space Marines

Games Workshop geben einen Ausblick auf die Zukunft von Warhammer Underworlds und zeigen in der Neuheitenvorschau Verstärkungen für die Space Marines mit zwei Erweiterungen und neuen Modellen.

Warhammer Underworlds: The Future of Competitive Play

A new season of Warhammer Underworlds is on the way! Very soon, you’ll have the chance to explore the reaches of Beastgrave for yourself, with more warbands and more cards with which to secure eternal glory!

Games Workshop Warhammer Underworlds The Future Of Competitive Play 1

We want to ensure that Warhammer Underworlds stays fun, fresh and accessible forever. To accomplish this, we’re introducing a new card cycling system.

What We’re Doing

With Beastgrave, Warhammer Underworlds now has a lot of cards –- and there are even more on the way. Starting with the next expansion, we’ll be “rotating out” the oldest active set in Warhammer Underworlds every time we release a new season, meaning that at any given time, the card pool will be limited to those printed in the two most recent seasons.

Games Workshop Warhammer Underworlds The Future Of Competitive Play 2

What You Can Keep Using

Warbands will be exempt from cycling, along with any cards printed with a warband symbol. If you love the distinct play style of the Sepulchral Guard, Spiteclaw’s Swarm or any other warband you choose, you’ll be able to keep using them in competitive play into the next season and beyond.

Additionally, any cards reprinted in the two most recent seasons can still be used in your decks – even if they’re the versions first found in Warhammer Underworlds: Shadespire. So, your Hold Objective cards are still valid, whether they’re displaying the horrifying artefacts of Beastgrave or the mysterious shadeglass relics of Shadespire in their art.

Why We’re Doing it

We want Warhammer Underworlds to remain fun, fresh and accessible. This change means that new players will never have more than two seasons’ worth of cards to master, keeping barriers to entry low – and giving you experienced players more opponents to test your skills against! This also ensures that the competitive scene remains dynamic and unpredictable – rather than relying on old staples, the very best players will be those who can take advantage of an always evolving card pool to create their decks.

How it affects YOU

If you’re one of the thousands of players who loves testing your skills in fierce Organised Play bouts at your local store or in tournaments, cycling might mean that your decks are due a spring clean, as options from Shadespire rotate out and new cards from Beastgrave rotate in. You can look forward to a fresh metagame in Organised Play and improved accessibility in all official events. Of course, you can keep using your full collection at home or in games with friends too!

We think this is going to lead to a really dynamic and exciting environment for matched play – just in time for…

Games Workshop Warhammer Underworlds The Future Of Competitive Play 3

Those of you who’ve been skilled enough to win a Grand Clash will know it’s not just about the glory – it’s all about the glass. Specifically, shadeglass.

Games Workshop Warhammer Underworlds The Future Of Competitive Play 4

Until now, these Grand Clash trophies were the highest achievement a glory-hungry seeker of shadeglass could aspire to, but now there is a greater prize up for grabs.

We’re inviting the winners of our Grand Clash events (both those past and those in the upcoming season) to compete at the Warhammer Underworlds Grand Masters event – due to be held in a year’s time at the NOVA Open in Arlington, Virginia.

Games Workshop Warhammer Underworlds The Future Of Competitive Play 5

But wait – there’s more! There will also be an opportunity for those of you who have been racking up glory at your local gaming store’s organised play events to join in too. Even if you can’t make it to a Grand Clash event this year, you might still be able to compete in this prestigious new Global Championship. We’ll have more details for you soon on exactly how you can claim your ticket and get involved.

In the meantime, find out which stores are running Warhammer Underworlds Organised Play events near you on the Warhammer Underworlds website. And for those of you in the UK (or nearby), there is already a Grand Clash taking place in Warhammer World at the end of October – the perfect way to try out the new Beastgrave warbands in the new competitive environment.

The future’s bright for competitive Warhammer Underworlds! Good luck, glory hunters. Maybe we’ll see you at the finals…

Coming Next Week: Iron and Shadow

You didn’t think that was it for the Adeptus Astartes, did you? Don’t worry – hot on the heels of the incredible new Codex: Space Marines, supplements for the Ultramarines and White Scars Chapters, as well as brand-new units such as the Invictor Tactical Warsuit – we’ve got even more goodies for you! Here’s what you’ll be able to pre-order next weekend…

Games Workshop Warhammer 40.000 Coming Next Week Iron And Shadow 1

Codex Supplement: Raven Guard

A new book is about to emerge from the shadows… That’s right, the Sons of Corax are set to receive a book all of their own.* Codex Supplement: Raven Guard will serve as your ultimate companion to collecting these consummate stealth specialists. Seriously, they’re like 8-foot-tall, armoured, genetically engineered ninjas! As well as providing you with a detailed background and military organisation of the Chapter, you’ll gain access to psychic powers from the Umbramancy discipline,** unique Relics of the Ravenspire, new Warlord Traits and much more besides!

Games Workshop Warhammer 40.000 Coming Next Week Iron And Shadow 2

Codex Supplement: Iron Hands

If you prefer the cold logic of relentless gunishment*** and unyielding stoicism in battle rather than all that sneaking around, the Iron Hands are also getting a codex supplement of their own. Available in both digital formats, hardback or as a premium Collector’s Edition, Codex Supplement: Iron Hands is packed with everything you could ever possibly want to know about the Sons of the Gorgon. In battle, your Iron Hands psykers will also be able to master the Technomancy discipline,**** while your characters can make use of bespoke Warlord Traits, Relics of Medusa and loads of other thematic abilities.

Games Workshop Warhammer 40.000 Coming Next Week Iron And Shadow 3


For ease of gameplay, don’t forget to pick up the respective Datacard sets for the Raven Guard and Iron Hands. Each pack includes a full set of Tactical Objectives for Maelstrom of War missions, as well as their Chapter’s bespoke psychic discipline and Stratagems to make keeping track of your army in battle nice and easy.

Games Workshop Warhammer 40.000 Coming Next Week Iron And Shadow 4

Primaris Upgrade and Transfer Sets

To help get the units in your Raven Guard and Iron Hands collections ready for the battlefield, we’ve got the perfect accessory kits, each providing you with Chapter-specific shoulder pads and thematic accoutrements for your Primaris units, as well as two transfer sheets packed with iconography. As you would expect, the Iron Hands kit includes an array of bionic replacements, while the Raven Guard set even includes the first-ever ‘beaky’ helmet for the Primaris Space Marines range, styled in the manner of the classic Mk VI Corvus-pattern power armour!

Games Workshop Warhammer 40.000 Coming Next Week Iron And Shadow 5 Games Workshop Warhammer 40.000 Coming Next Week Iron And Shadow 6

More New Miniatures!

The Raven Guard and Iron Hands are also set to receive new Primaris characters in the form of Kayvaan Shrike and Iron Father Feirros. As a Chapter Master, Kayvaan Shrike will cater for all your re-roll-based needs (and we all have those needs), and he’s an expert at leading Vanguard and Jump Pack troops, so will make an excellent leader for your Raven Guard when taking the fight to the enemy. Of course, having crossed the Rubicon Primaris, Kayvaan Shrike is an absolute powerhouse in combat too!

Games Workshop Warhammer 40.000 Coming Next Week Iron And Shadow 7

Malkaan Feirros is an Iron Father – an ancient title bestowed upon the most revered warriors of the Iron Hands. As a Master of the Forge, Feirros is able to repair vehicles as the battle rages about him, but he is a warrior first and foremost. Feirros can effortlessly cut foes down with his shoulder-mounted artificer heavy bolter, Gorgon’s Wrath, and hew any who dare to draw within reach of his cog-toothed axe, Harrowhand. If you’re looking for an incredibly capable all-rounder to lead your Sons of the Gorgon to battle, accept no substitute.

Games Workshop Warhammer 40.000 Coming Next Week Iron And Shadow 8

It’s not just about the Raven Guard and Iron Hands, though – have you been patiently waiting to get your hands on Eliminators armed with tank-busting las fusils, or a Vanguard Lieutenant to guide the warriors of your strike force? Well, you won’t have long to wait – the multipart Eliminators kit and Primaris Lieutenant in Phobos Armour are on their way! The Eliminators kit offers flexible and powerful new wargear as well as different posing options, while the skull-masked Primaris Lieutenant is all new, sprinting forwards with combat blade drawn under the cover of the smoke grenades billowing at his feet.

Games Workshop Warhammer 40.000 Coming Next Week Iron And Shadow 9 Games Workshop Warhammer 40.000 Coming Next Week Iron And Shadow 10

All of these codex supplements, Datacards, Primaris Upgrade sets and miniatures will be available to pre-order from next weekend. Until then, why not bolster your force with an Invictor Tactical Warsuit?

* Well… four if we’re being pedantic! You’ll be able to pick up your copy as a standard hardback, deluxe Collector’s Edition, or as an ePub or Enhanced download for your dataslate of choice.
** Hint: It makes them EVEN SNEAKIER!
*** By which we mean punishment… but with a gun!
**** For the record, this has nothing to do with their DJ skills…

Warhammer: Age of Sigmar ist unter anderem bei unserem Partner Fantasy-In erhältlich.

Warhammer40.000 ist unter anderem bei unserem Partner Fantasywelt erhältlich.

Quelle: Warhammer Community


Nils, Redakteur bei Brückenkopf-Online. Seit 2001 im Hobby, erstes Tabletop: DSA Armalion. Aktueller Fokus liegt auf Skirmish-Systemen und Warhammer 40.000. mehr auf instagram.com/nerdydutchman

Ähnliche Artikel
  • Warhammer / Age of Sigmar

GW: Lords of the Mortal Realms Preview

  • Warhammer / Age of Sigmar

GW: Previews für Direchasm und Cursed City

  • Warhammer / Age of Sigmar

GW: Blut und Dekadenz für Age of Sigmar



  • Schade, dass es keinen Primaris Techmarine im Allgemeinen gibt… Feirros würde den, so brutal stabil er wirkt, gut abgeben.
    …und auf die letzte Frage im Text: Weil ich ihn häßlich finde!? :D:D:D:D …Geduld ist eine Tugend!

  • Ich hoffe, sie behalten den Stil mit den Klauen so auch bei anderen MOdellen bei. Fand das Design der verlängerten Fingernägel nie wirklich gut. Außerdem ermöglicht es dem Kämpfer beim Wolverine Stil, zusätzliche Waffen zu tragen. Fand schon die Verbesserung der Energieklauen mit aufgesetzten Schusswaffen mega gut und als positiven Schritt in die richtige Richtung.

  • Da sollte ich meine Underworldssammlung wohl langsam mal mit den fehlenden Banden aus der ersten Welle vervollständigen.

    • Sie haben es also scho wieder getan. Es werden Modelle aus dem Shop genommen, noch bevor die Info kam, welche betroffen sein werden. Jetzt Shadespire, vor na Weile Order-Modellen (vornehmlich Aelves).

  • Die Modelle gefallen mir alle ausgesprochen gut.
    Da juckt es in den Fingern doch weiter 40K zu machen.
    Vor allem Shrike finde ich wirklich Klasse.
    Nur verstehe ich nicht ganz warum die Krallen an den Füssen nach hinten zeigen.
    Außerdem dachte ich, das die Rüstung die er trägt für die Scouts ist.
    So wie im alten Fluff also für noch nicht vollwertige Marines.
    Aber das hat sich scheinbar alles geändert.

    • Ich stimme dir da grundsätzlich zu, aber andere jaulen auf, wenn GW dann als Novum Tau oder Knochenkonstrukte auf den Markt bringt – also wirds wohl weiter Space Marines und Sigmarines geben, damit fahrn sie eben sicher…

    • Es war ja angekündigt, es war halt nur eine Frage der Zeit wann. Jetzt nach den Scars und den Ultramarines und den vier angekündigten Supplements zu kommen mit dem „Immer nur Space Marines“Gejammere ist schon ein wenig lahm.

      Und wäre jetzt etwas anderes gekommen hätten Leute nach den verbleibenden Space Marines Supplements gejammert. Vielleicht würde es allen gut tun nicht immer das gleiche Gejammere unter jeder Neuigkeit zu lesen

  • Vielen dank Christian!
    Das ist mal richtig cool.

    • Wer sich trotz so ner peinlichen Friese in ner Führungsposition halten kann muss in seinem Job echt gut sein!

  • Hab eben erst die Tiermenschen entdeckt.
    Nachschub für Azkaenion.
    Ich freu mich schon hier auf den Testbericht zum neuen Ogor Boss.
    Für mich eines der besten Modelle die GW bis jetzt gemacht hat.
    Zusammen mit dem Darkoath Chieftain.
    Die dürfen ruhig weiter so viel auf den Markt bringen.

  • Danke.
    Ich denke auch der Rabe auf der Brust etc. sollte goldfarben sein.
    Ist immerhin der Big Boss.
    Vermutlich hat man ihn so bemalt, damit die Bemalung mit dem Urmodell identisch ist.

    • Nö. Der Rabe muss weiß bleiben. Raven Guard ist schwarz/weiß. Da gibt’s eigentlich keine goldenen Adler usw.

  • Ah okay.
    Muss mir wohl das Codexbuch holen.
    Hatte doch mit 40K abgeschlossen, weil einfach zu viele Projekte anstehen die Geld kosten.
    Dieser „dämmliche“ Läufer gefällt mir seit dem Link den hier jemand geteilt hat auch plötzlich richtig gut.
    Mit geschlossener Kabine macht das nämlich auch Sinn.
    Nur werde ich anstatt einer Panzerung, Panzerglas (Plexiglas) verbauen.
    Markus und Nils sind Schuld.
    Die haben die Artikel hier eingestellt.

Die Kommentarfunktion ist geschlossen.