von BK-Nils | 05.10.2018 | eingestellt unter: Star Wars

X-Wing: Resistance Fraktions Upgrades Vorschau

Die Resistance wird in der zweiten Edition von Star Wars X-Wing eine eigene Fraktion werden und Fantasy Flight Games geben einen Ausblick auf die Upgrades aus dem Resistance conversion Kit.

Fantasy Flight Games X Wing Resistance Conversion Kit For X Wing 1

“We have everything we need.”
–Leia Organa, Star Wars: The Last Jedi

The situation is dire. Lurking in the Unknown Regions, the sinister First Order is poised to sweep across the Star Wars galaxy, conquering everything in its path. Now, the Resistance is all that stands in the way of a new era of galactic domination. Launching into battle in a new generation of advanced starfighters, these brave pilots are ready to continue the fight for freedom begun by the Rebel Alliance in the tense ship-to-ship combat of X-Wing™.

Rather than continue as part of the Rebel Alliance, the Resistance is becoming its own unique faction in the new edition of X-Wing, and the Resistance Conversion Kitis the perfect place to begin building your Resistance squadrons. This conversion kit contains everything that veteran X-Wing players need to rekindle hope and bring their existing T-70 X-wing, Scavenged YT-1300 light freighter, and MG-100 StarFortress miniatures from the first edition into the game’s second edition. Alternatively, new players can combine the ship cards, upgrade cards, maneuver dials, and ship tokens in this kit with first edition ship expansions to play with the full strength of the Resistance right away.

Fantasy Flight Games X Wing Resistance Conversion Kit For X Wing 2

Resistance Conversion Kit – 29,95 USD

The Resistance is the only line of defense against the rising tide of the nefarious First Order. Like the Alliance to Restore the Republic before them, the pilots of the Resistance often find themselves outnumbered and outgunned. Fortunately, the Resistance has some of the most advanced starfighters from the entire Star Wars saga at their disposal. With the Resistance Conversion Kit, your First Edition versions of these ships can be added to your X-Wing Second Edition squadrons right away.

This kit contains everything you need to upgrade your Resistance ship collection from the First Edition to the Second Edition, including pilot cards, upgrade cards, and ship tokens. Amongst the new ship cards and tokens, you’ll find new versions of Resistance heroes like Poe Dameron and Rey, each ready to bring their unique abilities to your custom-built squadrons. These pilots are complemented by over one-hundred upgrade cards that you can use to customize your squadron to fit your play style. Finally, this conversion kit gives you plenty of options for rounding out your Resistance squadrons, containing enough maneuver dials to convert three Resistance Bombers, three YT-1300s, and four T-70 X-wing fighters. 

While the Resistance carries on the legacy of the Rebellion, it is more than just updated versions of classic starfighters. Most importantly, it is made up of people from across the galaxy, each committed to defending the galaxy from tyranny. In the years since the end of the Galactic Civil War, new heroes have taken their place alongside some of the saga’s most iconic characters, each of them contributing to the fight in their own way. Join us today as we take a look at the these characters and what they bring to your games of X-Wing!

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Seasoned Veterans

The second Death Star may have been destroyed, but the struggles that began with the Galactic Civil War continue long past the Battle of Endor. The resurgent First Order must be thwarted if the galaxy is to remain at peace. Whether they stayed dedicated to the cause or they’ve been pulled back into the escalating conflict, many veterans of the Rebellion have become members of the Resistance, including some of the Star Wars saga’s most iconic characters.

These characters might be heroes of a former era, but that doesn’t mean they don’t have anything new to contribute to the Resistance. They each feature new skills and abilities they can lend to your Resistance ships, helping your squadrons develop an identity all their own. C-3PO,  for example, has always excelled at facilitating communication between machines and their users.

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With the Resistance, he continues this tradition by adding both the calculate action and a red coordinate action to his ship’s action bar. But his abilities go even further than this. Whenever his ship performs either of these actions, it gains another calculate token, giving you even more flexibility in upcoming engagements.

While C-3PO continued alongside General Leia Organa in the wake of Endor, other characters eventually went their own way, only to be pulled back into the struggle between the Resistance and First Order. Ever the scoundrel, Han Solo can talk himself out of almost any situation.

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He can extend this knack for getting out of tight situations to whatever ship he finds himself aboard in X-Wing. Not only does Han Solo add the valuable evade action to his ship’s action bar, but his ship also gains additional evade tokens equal to the number of nearby enemy ships! With even a single enemy within range, Han’s ship receives two evade tokens, well worth the stress this action would incur.

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There are two enemy ships at Range 0–1, so the Scavenged YT-1300 gains two additional evade tokens thanks to Han Solo!

Han Solo is rarely seen without his faithful companion Chewbacca,  of course, and the Wookiee is ready to fight alongside the Resistance.

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Always loyal to his friends, Chewbacca will do whatever it takes to defend them, and he becomes even more dangerous when he sees them come under fire. Chewie recovers a charge after a friendly ship at Range 0–3 is dealt damage, and, once he has his two full charges, he can unleash a powerful attack, changing a focus to a critical hit! Chewbacca is sure to show your opponent why it’s not wise to upset a Wookiee.

Rebel Spirit

The Rebel Alliance has had a lasting impact on the galaxy, its influence reverberating long after the formation of the New Republic. Inspired by the ideals of the Rebellion, a new generation of freedom fighters has risen to protect the galaxy. Unlike the ruthless ambition displayed by members of the First Order, these young heroes know the best way to counter the threat of the First Order is to come together. Fittingly, then, the young heroes of the Resistance tend to play off each other’s strengths to create some powerful combinations.

No one exemplifies this more than the former First Order stormtrooper Finn.

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He simply allows you to add a blank result to your roll while you defend or perform a primary attack. This die can be used in rerolls or modified, giving you the chance to add an extra hit or evade, but it truly comes into its own when combined with other characters’ abilities. Appropriately, Finn synergizes quite nicely with Rose Tico,  who can spend Finn’s blank to acquire a lock on the enemy ship.

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The TIE/fo fighter is in the Scavenged YT-1300’s front arc, so Finn adds a blank result that Rose immediately spends to acquire a lock on the incoming ship!

Rose isn’t the only character Finn has developed a strong connection with, of course. He began a strong friendship with the scavenger Rey when the pair narrowly escaped Jakku in the Millennium Falcon, and it’s only fitting that Finn and Rey also form a powerful duo in X-Wing. A blossoming Force-user, Rey is a naturally good pilot.

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For starters, she can spend a Force charge to change a blank to an evade or a hit while attacking or defending against a ship in her front arc. Powerful on its own, this ability is a great way to add some extra punch or make an amazing escape with the blank that comes from Finn.

Rey’s Force abilities may serve her well on any ship, but she’s most comfortable flying the Millennium Falcon. Thanks to the new Rey’s Millennium Falcon  title included in the Resistance Conversion Kit, she can push this iconic ship even further, performing Segnor’s Loops, boosting, and rotating the Falcon’s double turret arc while she has two or fewer stress tokens.

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Fantasy Flight Games X Wing Resistance Conversion Kit For X Wing 13

Like the Rebellion before it, the Resistance often finds itself on the defensive, and its pilots often look for ways to make their equipment last as long as it can. Luckily, droids like R2-HA make this a bit easier.

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He excels at tracking enemy ships and predicting their attacks, giving you a better chance of defending yourself. With this astromech on your ship, you can spend your target lock on the attacker to reroll any of your defense dice!

Still, even with droids like R2-HA, members of the Resistance must be willing to give their lives for the cause, a characteristic exemplified by Paige Tico.

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She greatly improves the efficiency of her ship by allowing it to drop a bomb or rotate its turret arc after performing a primary attack, but what’s more, Paige is resilient to the end. Her ship can drop a bomb after it is destroyed, hopefully ensuring that its crew’s sacrifice was not made in vain.

Find Your Place

The threat grows by the day. New heroes must step up before the influence of the nefarious First Order grows to encompass the entire galaxy. Fortunately, the courageous pilots of the Resistance are ready to forge their own identity as protectors of peace. Enter the fight and keep hope alive!

Look for the Resistance Conversion Kit (SWZ19), the T-70 X-Wing Expansion Pack (SWZ25), the RZ-2 A-Wing Expansion Pack (SWZ22), and the Resistance Maneuver Dial Upgrade Kit (SWZ21) at your local retailer in the fourth quarter of 2018 along with the rest of Wave II. You can pre-order your copies at your local retailer or through our website today!

Der deutschen Vertrieb der Fantasy Flight Produkte liegt bei Asmodee.

Quelle: Fantasy Flight Games


Nils, Redakteur bei Brückenkopf-Online. Seit 2001 im Hobby, erstes Tabletop: DSA Armalion. Aktueller Fokus liegt auf Skirmish-Systemen und Warhammer 40.000. mehr auf https://www.instagram.com/nerdydutchman/

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  • Warum ist die Box so teuer? Es gab doch kaum veröffentlichte Modelle für diese Fraktion, wenn man sie mit den bisherigen vergleicht

  • Ich Frage mich überhaupt warum die Boxen Grundsätzlich so teuer sind.
    Für ein bisschen pappe und Plastik.
    Mir hat es die Lust auf den Wiedereinstieg vermiest, das ich hätte direkt mehrere Boxen kaufen müsste.
    Und dann höre ich von meinem Kumpel das zB die neuen Schildmarker gar nicht drin sind.
    Oder das NUR 2 X-Wing, aber auch 2 Ghost in der Box sind? Was soll der Blödsinn?

    Für große Supporter des Systems, ein echter Arschtritt meiner meinung nach

    • Ich hab auch einen knappen Hunderter ausgegeben für das Imperium- und Rebellen 2.0er Paket und war auch recht enttäuscht.

      3 Blöcke mit Karten und 6 Seiten Pappe. Viel Asche für etwas Papier. Klar, besser als neu kaufen. Aber das die nicht mal einige der neuen und teilweise essentiell wichtigen Marker mit reingepackt haben, ist wschon wirklich armselig. Das neue Starterset braucht man eh wegen dem neuen Schadensdeck, d.h. man bekommt so ein paar der neuen Marker, aber auch das sehe ich als vertane Chance an.

      Ebenso ist die Zusammenstellung merkwürdig, vor allem beim Imperium. Nur 4 Tie-Fighter Upgrades, davon nur ein Pilot der Akademie, aber dafür dreimal der Tie des Inquisitors und dreimal der Tie Agressor. Dafür wiederum nur 2 Tie Defender…

      Ach ja, beim Imperium auch noch interessant: Man bekommt im Upgradeset Inferno 2 bis 4 aus Battlefront II. Hauptfigur Iden Versio ist aber nur im neuen Starterset drin…

  • Bräuchte ebenfalls vom Imperium und Rebellen je zwei Upgradesets, Scum evtl. auch zwei und dann hab ich hier ebenfalls noch einige Schiffe von Resistance und First Order. Da bin ich beim Wechsel auf die zweite locker bei 250€, hab immer noch nicht die komplette Sammlung geupdatet, dafür aber locker 50% Material dabei, welches ich gar nicht brauche.
    Hinzu kommt noch, dass in meinem Spielumfeld kaum jemand Bock hat soviel Geld für ein bisschen Pappe, was zudem bei vielen Schiffen gerade mal 2 Manöver mehr ausmacht, auszugeben. Wir sehen in der 2. Edition jetzt auch nicht die riesigen spielerischen Innovationen, die diese Investition irgendwie rechtfertigen würde. 😕

    Somit bleibt X-Wing wohl in der 1. Edition bei mir und wird irgendwann in der Versenkung verschwinden, weil‘s immer weniger auf den Tisch kommt. 😞

    • Bleibt noch zu hoffen, daß der Umsatz genügend einbricht, um ein Nachdenken auszulösen.
      Vermutlich bin ich aber einfach zu romantisch.

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