Street Masters: Rise of the Kingdom Kickstarter
Sind hier irgendwo harte Straßenkämpfer?
Street Masters: Rise of the Kingdom is a 1-4 player miniatures, board game that includes over 65 highly detailed miniature figures! The game combines the concept of a tactical combat board game with the flexibility of an intricate card game. Acclaimed designers Adam and Brady Sadler (The Walking Dead: No Sanctuary, Warhammer Quest: The Adventure Card Game) have developed a streamlined system that focuses on modularity and action, with fighters, bosses, rivals, allies, and stages forming a “sandbox” for players to mix-and-match, creating their own epic showdowns.
The game offers both an action-packed “Arcade Mode” where players completely customize their experience with any combination of fighters, bosses, and stages, as well as a narrative campaign “Story Mode,” where the fighters’ victories, defeats, and choices help unravel the lore of the game. In “Story Mode,” victory means helpful perks, while defeat inflicts dangerous penalties. Game plays in approximately 45-120 minutes.
Das ist in der Box:
Und das ist das zweite Pledge:
There are two ways to play the game: Arcade Mode and Story Mode. Both are based on the same rules, while providing the players with distinct game experiences.
With Arcade Mode, Street Masters: Rise of the Kingdom offers a quick-playing game with a ton of variety. Setting up a game is as easy as choosing your fighter, an enemy, and a stage. This gets you in the game right away, without having to build decks or read up any special rules ahead of time.
Want to link your games together and progress an ongoing narrative? That’s where Story Mode comes in. Fortunately, Story Mode simply adds game elements to Arcade Mode, so linking several stages simply consists of the players choosing a Story Deck to play through and kick it off with Stage 1.
While Story Mode doesn’t over-complicate the basic rules introduced in Arcade Mode, it allows for dramatic events to shake up your games. Did you defeat a foe in Stage 1, but refuse to chase him down because it would have resulted in a more difficult Stage 2? Watch out! That same foe might return as a recurring nemesis, plaguing each future stage of the story until you ultimately shut him down. Similarly, your fighters might go out of their way to save a hostage, who then turns out to be a pivotal ally throughout the rest of the story.
Story Decks contain various card types, including Story Stage cards, double-sided Ally/Rival cards, Penalty cards, Perk cards, and more!
Und das sind einige der Modelle:
Die Kampagne läuft noch 30 Tage und ist noch nicht finanziert.
Blanka-Goro (+ two additional arms), female M Bison, E. Honda, Zangief, Kamehameha-Ryu, … geil.
Baaaah! Mr Apple is ja geil!
Ich warte da noch auf einen anderen Martial Arts Kickstarter (der nun wohl mehr gar nicht mehr kommt: Interlectual Dispute). Da brauch ich nicht noch einen Kickstarter.
Return of the Dragon?
Ja, das scheint sich ja jetzt komplett erledigt zu haben.
Tut mir leid für die Backer
Da sitze ich leider im selben Boot wie sniperjack. 🙁
Sooo viele References! Aber ist’s mir das wert?