von BK-Nils | 16.12.2014 | eingestellt unter: Brettspiele, Warmachine / Hordes

Privateer Press: Weitere Unleashed Previews

Im Rahmen eines weiteren Previews zeigen Privateer Press weitere Modelle des Iron Kingdoms: Unleashed Adventure Kits.

PP_IK Unleashed Adventure Kit 1

Dieses Mal liegt der Fokus auf dem namhaften Bösewichts-Duo Morrg und Knor und ihrem Gefolge aus armen Schweinen… Verzeihung Farrows.

PP_Unleashed Preview 1

The meanest farrow of the bunch, Morrg is a warlock and mercenary who has brought together a small army of farrow to do his bidding. As a mercenary he has spent significant time in untamed wilderness on Cygnar’s border, selling his services to the highest bidder. Now he’s made a bid for control of the Blackmarsh Valley, and everyone else is in his way.

Like Gullin, Morrg clads himself in human trappings as a way of separating himself from the rank-and-file farrow under his command. His design showcases the connection between the farrow and the civilized world. His weapon, a blunderbuss-axe hybrid, exemplifies the warlord’s approach to battle—loud, over the top, and incredibly violent. If there’s one thing Morrg likes, it’s when his plans come to fruition with a bang.

PP_Unleashed Preview 2

Knor is Morrg’s right-hand farrow. A bone grinder who has a personal history with several of the PCs, Knor is a cruel and vicious farrow with no reservations about grinding captives into a useful paste. He’s just as dangerous as Morrg and perhaps the more intelligent of the two farrow. Knor is happy to let his “master” do most of the dirty work of running things while he stays safely in the background—not unlike Lurk, in fact.

Knor represents a different kind of bone grinder. He’s less feral and more clinical, a monstrous doctor-type. A glove of stitched farrow hide covers one of his hands to keep it clean while he chops up his latest prize. His grisly leather apron has numerous knives and saws useful in his work. He contrasts sharply with Lurk, a bone grinder who relies on old and wild traditions, while Knor’s systematic approach is nearer to alchemy, just with more blood and guts.

PP_Unleashed Preview 3

The farrow are scavengers, and Morrg has a particular affinity for human technology. Morrg’s brigands carry human rifles and are especially dangerous in an adventure where ranged weaponry is limited.

PP_Unleashed Preview 4

The slaughterhousers are the elite melee infantry of Morrg’s warband. They lead bands of brigands as cruel taskmasters, enforcing their warlord’s commands. The weapons they carry further reinforce the scavenging nature of the farrow. The slaughterhousers’ crude weapons are basically butcher knives attached to long poles, but the models reflect a poise and experience that implies these warriors are more deadly than rag-tag.

PP_Unleashed Preview 5

Though they’re not the most powerful warbeasts available to the farrow, razor boars are nasty little creatures. In Morrg’s warband there are numerous razor boars, which are used like hunting hounds (or junkyard hogs!). As both a farrow chief and a warlock, Morrg reserved the two biggest and baddest razor boars for himself. Caldon and Crommen are known through the Blackmarsh Valley for their ferocity—and their fondness for eating pygs.

Der deutsche Vertrieb des Iron Kingdoms Regelbuch liegt bei Ulisses Spiele.

Warmachine & Hordes ist unter anderem bei unserem Partner Fantasy-In erhältlich.

Community-Link: page5

Link: Privateer Press


Nils, Redakteur bei Brückenkopf-Online. Seit 2001 im Hobby, erstes Tabletop: DSA Armalion. Aktueller Fokus liegt auf Skirmish-Systemen und Warhammer 40.000. mehr auf https://www.instagram.com/nerdydutchman/

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