Spectre Miniatures: Cosmic Horror Kickstarter Preview
Spectre Miniatures geben erste Einblicke in ihren kommenden Kickstarter für Cosmic Horror.
COSMIC HORROR
Gameplay
COSMIC HORROR is a tense, narrative skirmish wargame (4–12 models, 2’x2’ to 4’x4’ boards) set in the „weird“ 1930s New England. The core mechanic is the Cosmic Horror Track (0–10), which escalates reality decay, fear, strange effects, and Entity manifestation. Players manage Resolve for actions (move, shoot, investigate) and can risk increasing the track for advantage. Each Incident sees an Assembly explore a Mythos Location to uncover Fragments of truth, essential for victory and campaign progress.
The Cost of Knowledge
Winning is not just about combat. The game forces players to confront the permanent physical and psychological toll of their actions: wounds, mounting horror, and corruption. Players must decide what they will risk for knowledge; the campaign is shaped by the price each pays.
Assemblies & Campaign Play
Players command an Assembly – a cult, society, or cell, led by a Protagonist and supported by Subjects and unaligned characters (police, journalists). Assemblies have distinct identities and evolve through a dynamic campaign system where injuries, discoveries, and creeping corruption leave permanent marks for subsequent Chapters.
Example Assemblies:
Bureau of Esoteric Research: A government agency for containment and study of the forbidden.
Order of the Salted Tongue: Alchemists and academics – continuing the Curwin legacy.
Dreamtime of Cthulhu: Dream-led artists seeking revelation through shared nightmares.
Armitage Society: Scholars and hunters battling the Mythos with Eldritch Artefacts and conventional weapons.The game is about how far you will voyage for dissociated knowledge and whether you will go mad from the revelation or flee into a new dark age.
Quelle: Spectre Miniatures auf Facebook





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