Warcaster: Neue Previews
Privateer Press haben neue Bilder zu Warcaster: Neo-Mechanika veröffentlicht.
Just about everything from the Kickstarter campaign has been previewed at some stage in its progress, except for one straggler Wild Card Hero. But a pirate lives by her own schedule, and woe be the scallywag that tells Captain Jax Redblade she’s late…
It’s Warjack Wednesday: time for your weekly update on Warcaster: Neo-Mechanika progress!
While most of us continue to work remotely, there is much activity going on with Warcaster, both for the current project fulfillment as well as the future of the game.
This week, we received our shipment of freshly-printed Warcaster: Neo-Mechanika rulebooks! They’re very shiny…
As well, the starter box stat cards were finalized, proofed and will be off to press at the end of this week. Here are a few samples of how the final layouts look:
Meanwhile, we have commenced rules creation, concepting, and sculpting of the the next phase of Warcaster: Neo-Mechanika, and we thought we’d share a sneak peek at what we’ve got underway. Among other surprises yet-to-be revealed, the next wave of Warcaster will introduce light vehicles. Each of these small craft will include at least one customizable weapon hard point and we are currently even toying with the idea of customizable pilots. Below is the Marcher Worlds Razorbat — a compact flying tank that will surely become a staple in the battle force of any Marcher warcaster.
We’ll be sharing more in the weeks ahead while keeping you updated on our progress with the production and fulfillment of our first wave of Warcaster: Neo-Mechanika.
ARC SILO WORK-IN-PROGRESS
Resident terrain artist and art director, Danny Samuels, has been working hard on our first piece of Warcaster terrain — a modular Arc Silo set that we can’t wait to be able to put our own Warcaster minis on! Arc silos are large storage containers that can store the fleeting resource for extended periods of time. We have imagined Arc silo facilities, with platforms connected by catwalks like you might see in other industrial complexes. These pieces are the first in what will be a modular system of terrain pieces that can be adapted to a variety of configurations. We can’t wait to elevate our game with them! Check out some of the work-in-progress shots.
We will keep you posted on the Arc Silo progress as it develops!
Außerdem gab es Bilder der geplanten August-Releases:
Quelle: WARCASTER: Neo-Mechanika