von BK-Thorsten | 18.08.2019 | eingestellt unter: Conquest

Conquest: Hold Warriors/Balistae

Para Bellum Wargames zeigen auf Facebook eine Kombibox der Hold Warriors/Balistae für Conquest.

Conquest HoldBallistae Conquest HoldWarriors

The Hold Warriors and Balistae are rolling in for war!

The team cant wait to assemble their own armies and show you the diversity of this kit.
Stay tuned!

„Despite the tremendous influence that both the Ardent and Tempered sects hold within Dweghom society, the foundation of the Dweghom Hold still rests firmly upon the core social unit of the Clan. It should be noted, however, that a Dweghom Clan should not be equated with the traditional human kinship structure so prevalent in the highlands of Braeonia. Dweghom Clans are instead descended from the warbands and regiments that survived the Breaking and the subsequent retreat to the Holds. While heritage and tradition do form a strong bond between the members of a clan, the traditional filial bonds so prevalent in human clans are far less important due to the Dweghom social structure.

Raised in a Clan crèche from birth, clan association quickly becomes stronger than parental bonding. While parents retain some prideful interest in the progress of their offspring and their Aghm, by early adulthood this dissociation is almost total. Within a Clan, each member has their value measured according to their own achievements, creating a remarkably meritocratic system. However, this same system is also ruthlessly unforgiving and competitive, where a single mistake ends advancement and opens the distinct possibility of entering a vicious cycle of social humiliation that only ends at the very bottom of the social ladder.

The rigid codification and allocation of Aghm by the Mnemancers, however, does not allow for errors or accidents. A single misstep on this perilous road can quickly see opportunities for advancement vanishing while his peers progress. A particularly bad mistake could even see the individual relegated to positions that allow no accrual of Aghm, condemning him to the lowest strata of society and the darkest, least rewarding of tasks.

Partly to ameliorate this social dynamic, and partly to ensure the replenishment of their ranks, it is possible for a Dweghom warrior to voluntarily cap his advancement in the military if he commits to lifelong service at his current standing. It is a testament to the harshness and potential dangers of military advancement, the fact that the bulk of Dweghom warriors have stepped off the advancement track and committed themselves to a lifetime of military service.

The sword and shield remain the traditional equipment of the Dweghom infantry. Even while mass produced in their massive forges, the swords remain exceptional examples of Dweghom craft, with function placed firmly before form. Similarly, their shields are modular locking metal sheathed wooden planks over a steel frame, allowing for the quick repair and replacement after battle. On the other hand, battle with a flying opponent quickly cured the Dweghom of preconceptions against ranged combat. The ballistae were the first ranged weapon developed to combat dragons, but were quickly outclassed by the more esoteric weapons developed by the Tempered. They are nonetheless a powerful instrument of death against lesser foes, and their ease of production and repair have made them a staple of the Hold armories.

Be they shield-bearing warriors or ballistae specialists, when one encounters unranked Hold Warriors within the field, he will mostly be facing hardened veterans who have devoted their life to military service. The small percentage who are not lifelong servicemen, however, trade battlefield experience for ambition and ruthlessness, making them just as dangerous on the field of battle.“

Quelle: Para Bellum Wargames auf Facebook


Brückenkopf-Online Redakteur und Tabletop Insider stv. Chefredakteur. Spielt Infinity, SAGA, Freebooter's Fate, Kings of War, Warhammer 40k, Warzone Resurrection, Dropzone Commander, Deadzone, Dreadball, X-Wing, Konflikt '47, Bolt Action, Dead Man's Hand, Dracula's America, Beyond the Gates of Antares, Dropfleet Commander, Frostgrave, Collision, Bushido, Shadespire, Aristeia! und Warpath.

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  • War es das jetzt schon wieder mit den kreativen neuen Ideen?
    Nicht das sie nicht zu gefallen wüssten, aber eigendlich hab ich Conquest nur im Hinterkopf weil die Minis einen eigenen Stiel hatten.

    • Naja die Zwergeninfanterie ist relativ klassisch, die Golems, der kanonengespickte Höhlendrache und was vll noch danach kommt, ist schon sehr eigen. Ich habe mich allerdings auf Conquest gefreut, weil mir die sehr klassischen Menschen einfach sehr gut gefallen.

      • Wo kann man die den schon Bewundern? Google hat auf den ersten Blick nix angezeigt.
        Auf der Seite des Spiels hab ich auch nur (sehr schöne!) Artworks gefunden.

        Die Menschen gefallen mir auch, die sind jetzt wirklich nicht abgedreht, aber auch keine Kopie von klassischen Rüstungen (denke ich).

      • Gab hier schon Bilder von irgendwelchen Cons.

        Und viele Illus sind ja eben schon lange bekannt. Deren grundsätzlichem Design bleiben sie mit den Miniaturen ja auch treu – wenn sie auch offenbar Qualität und Stil nicht gerecht werden.

      • Ah danke für den Link. Es kommt einfach zuviel neues Zeug in diesem Hobby. 😀
        Da sieht man auch das die zwegen Infanterie ja doch auch ihren eigenen Stiel hat, nur die Schild und Armbrust Kombi ist halt irgendwie verbraucht.

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