A Song of Ice and Fire: Neuheiten
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The cruelty and sadism of House Bolton is known throughout Westeros. Nobody likes looking across the field and seeing the banner of the Flayed Man on the other side of the field. Their presence alone can turn the tide of battles, as the strength and resolve of their enemies simply fades into the very soil. This month, House Bolton’s heaviest foot troops will be marching to war. Let’s take a deeper look at the House Bolt Blackguards and see what players will be dealing with.
The Blackguards are not a cheap unit, coming in at six points to add to an army. Being a Neutral unit means that most players will have a chance to add them to their forces, but it also means that they can also encounter them on the other side of the field often as well. With such a hefty point cost, the unit dons its heaviest of armor, granting them a 3+ Defense Save. However, such armor is heavy and slows the unit down to a Movement speed of only 4. The unit is equipped with spiked flails, throwing seven dice when they attack and hitting on a 4+. Being paid in coin and their own sadistic nature grants them a Morale value of 6+. They won’t quit the battlefield easily, but they also know that sometimes discretion is the better part of… well… they’re not really valorous, but they’d rather watch others get harmed than get hurt themselves.
The unit sports a single special ability that brings the fear that the Blackguards instill in the enemy right onto the battlefield. Horrific Visage makes it so whenever an enemy makes a melee attack against the Blackguards, that unit must first pass a Panic Test. Even when they’re on the offensive, enemies are wary of what members of House Bolton might be up to and just might turn and run. Nobody wants to get close to someone from House Bolton and will put as much distance between them whenever possible. As such, the more enemies try and attack the Bolton Blackguards, the more chances that some of the enemy unit might simply run away. The Bolton Blackguards unit box also comes with the Bolton Flayer Unit Attachment.
At only a single point, it can easily be added to any unit. The Bolton Flayer is an easy way to add some regeneration to a unit. Its Prey on Fear ability means that whenever an enemy unit engaged with the Flayer’s unit fails a Panic Test, the Flayer’s unit can restore 2 Wounds. Pairing the Flayer with the Blackguards is obvious, since units facing them will be regularly making Panic Tests. In perfect circumstances, the Blackguards could even end an attack against them with more troops than they started with while the enemy is the one losing figures.
Many Houses look to add House Bolton units to their forces. They certainly aren’t the House with the highest morals in Westeros, but morals alone never set someoneon the Iron Throne.
The House Bolton Blackguards will be available October 18th.
In general, the Free Folk eschew the trappings of civilization. For most of the different tribes, the knowledge of smelting metals and shaping the resulting sheets into arms and armor is beyond them. Free Folk troops would rather craft leather armor or simply use hides of animals. Their weapons would be whatever they could grab, mostly clubs of some form. Some troops would harvest from the dead warriorsfurther south. However, the Thenn Warriors are different. They do know how to heat and work metal, and they have managed to forge their own weapons and armor. While the bronze equipment they create isn’t nearly the same quality as that of any of the great Houses, it is still the most advanced gear of any of the Free Folk. Soon, Free Folk players in the A Song of Ice and Fire: Tabletop Miniatures Game will be able to add them to their forces. Let’s take a deeper look into just what they are like.
The Thenn Warriors cost six points to field, which makes them one of the more expensive units for the Free Folk, and their stats reflect some of this cost. They throw eight dice when at full ranks in melee, wielding their bronze weapons, hitting on a 4+. On the defensive side of things, their shields and armor grant them a Defense Save also of 4+. Bolstered by the knowledge of their (relative) heavy armorcompared to their brethren, their Morale value is 6+. But their Defense Save and Morale are only a part of the transfer of their bronze armor from the fluff of their description to the crunch of their rules.
The Thenn Warriors have two special abilities that work in concert with one-another.First, they have the Order Taunt. It states that when an enemy within Short Range and Line of Sight activates, that unit must make a Morale Test. On a failure, that unitmust charge the Thenn Warriors if possible. This can severely disrupt an opponent’s strategy, heavily altering their plans.
But if the Thenn Warriors are potentially going to be charged a lot by the enemy, this might make their average defensive stats seem like the unit is destined for destruction. But that’s where their other special ability Set Defense comes in. Enemies attacking the Thenn Warriors never get bonuses for Charging, Flanking, or attacking them in the Rear. This can turn a moderately-defensive unit into a real issue for enemies to remove from the battlefield.
The Thenn Warriors box also comes with a Unit Attachment in the form of the Chosen of Styr. The Chosen is a very straightforward UA, coming in at only a single point to add to a unit. When the unit that contains a Chosen of Styr activates, one enemy within Long Range becomes Weakened. So, while the Free Folk don’t generally have the strongest armor on the battlefield, if all of the enemy units are constantly Weakened, that hide or bronze armor will only seem that much more tough.
The Thenn Warriors can create a solid middle for a Free Folk force, drawing in enemies that might otherwise want to go off in other directions. Along with the Chosen of Styr, that will mean enemy forces will regularly have Weakened tokens on them, the Free Folk are getting a strong defensive boost with the release of this box set.
You can expect the Thenn Warriors to be hitting store shelves October 18th.
Quelle: Cool Mini or Not