X-Wing: Second Edition
Fantasy Flight Games haben die Second Edition von X-Wing angekündigt.
From the skies of Scarif in Rogue One to the climatic clash above Endor in Return of the Jedi, starfighters have played a pivotal role in almost every defining battle of the Galactic Civil War. During these confrontations, the brave members of the Rebel Alliance faced seemingly insurmountable odds, squaring off against the merciless forces of the Galactic Empire in intense, ship-to-ship space combat.
Since its release, X-Wing™ Miniatures Game has invited you to enter the Star Wars galaxy and play out your own battles with some of the series’ most iconic starfighters. Leading custom-built squadrons into fast-paced, high-stakes battles, you’ve flown with the Galactic Empire, the Rebel Alliance, and the Scum and Villainy of the galaxy in countless battles. You’ve modified your ships for every scrap of speed, maneuverability, and firepower. Now, it’s time for a new chapter in your X-Wing journey.
Today, Fantasy Flight Games is excited to announce the next evolution of your interstellar dogfights: X-Wing™ Second Edition, a game of daring space combat for two players! With three fully assembled and beautifully pre-painted ships, and all the cards, movement tools, tokens, and dice that you need to get flying with the second edition, the X-Wing Second Edition Core Set is the perfect way to introduce yourself to the new mechanics or experience X-Wing for the first time.
While the X-Wing Second Edition Core Set provides everything you need to get started with your first space battles in the new edition, it isn’t all that will be on offer. You can bring your full collection of first edition ships into the new edition with Conversion Kits for the Galactic Empire, Rebel Alliance, and Scum and Villainy. What’s more, a full hangar bay of expansions will launch alongside the Core Set, giving you plenty of options for creating your squadrons and customizing your X-Wing Second Edition experience.
Click these links to read more about the Rebel Alliance, Galactic Empire, and Scum and Villainy content that will be available at launch! Then, click here to learn more about the Organized Play program for X-Wing Second Edition.
Watch the trailer below for a taste of what awaits in X-Wing Second Edition and read on for more information!
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Why Second Edition?
Since 2012 and the release of the game, X-Wing Miniatures Game has grown and expanded to become a massive bestseller. Fourteen waves and fifty-eight distinct starships provided a massive library of ships and tactical possibilities, giving you the chance to field hundreds of unique squadrons in their space battles across the Star Wars saga.
Despite the massive success of the game’s first edition, we believe that by advancing the game to a second edition, X-Wing can offer an even better experience! There are four primary places where we believe X-Wing Second Edition will offer a renewed and improved experience:
- With X-Wing Second Edition, gameplay has been refined across the board, implementing minor tweaks and changes to improve the game’s flow, clean up interactions, and refocus the game on the physical act of flying starships. For more information about the gameplay tweaks implemented in X-Wing Second Edition, click here to read our FAQ!
- The Force is a crucial part of the Star Wars galaxy that has historically played a smaller role in the game of X-Wing. With the release of X-Wing Second Edition, we have the chance to implement the Force as an important part of the game, affecting how you fly your ships and the choices that you make in the heat of battle. For more information about the Force and how it plays out in your games of X-Wing, just keep reading!
- Faction identities have been strengthened in X-Wing Second Edition, giving each faction more unique tactics and strategies. Flying a squadron of Scum and Villainy starships should feel very different from flying an Imperial squadron, and with the game’s second edition, those differences are more present than ever before. What’s more, the First Order and Resistance have been reformed into their own distinct factions, separate from the Rebel Alliance and Galactic Empire, with their own themes, strengths, and weaknesses.
- An official X-Wing squad builder app / website will be implemented, bringing a new level of dynamic play to Organized Play and casual games alike. This X-Wing squad builder gives players an easy way to assemble their squadrons and manage their collection, and it also allows the Organized Play team to explore dozens of new possibilities with alternate formats for the game. The point cost of ships and upgrades and the upgrade slots available to ships can be adjusted for the course of a single event, a tournament series, or an entire season of the game. Ultimately, the X-Wing squad builder app creates dynamic and constantly evolving Organized Play unlike anything that was possible before. For more information about the X-Wing squad builder app, read on.
Fly into the Fray
“I know a few maneuvers. We’ll lose ‘em!”
–Han Solo, Star Wars: A New Hope
X-Wing Second Edition puts you in command of your own squadron of advanced starfighters locked in thrilling, tactical space combat. Following in the footsteps of the first edition, the second edition refines the intuitive and exciting core formula of maneuvering your ships into position by placing a central focus on the visceral thrill of flying starships in the Star Wars galaxy.
During a battle, you’ll use your squadron’s unique capabilities to give yourself an advantage in the thick of combat. Each X-Wing ship flies differently, with its own set of maneuvers ranging from gentle banks to aggressive Koiogran turns. As in the game’s first edition, you’ll need to use every ship’s maneuvering capabilities to the fullest in order to strategically position your ships. A round begins with players secretly selecting a maneuver on each of their ships’ unique maneuver dials. Once you’ve decided how each of your ships is going to fly, you’ll begin revealing the dials and moving your ships, starting with the lowest skilled pilots.
You choose a two-speed right bank on the X-wing’s dial. When it’s this ship’s turn to activate, you’ll use the corresponding maneuver template to complete the move.
As you move, you’ll enter a tense duel with your opponent as you both try to line up the perfect shot. Before you can open fire on an opponent’s ship, however, they must be in your firing arc and within range. By carefully selecting your maneuvers, you can get enemy ships in your sights, and once you’ve locked onto your target, you’re free to choose your plan of attack. You might pepper the enemy with blaster fire to whittle away their shields. Or, you could go for massive damage and launch a devastating volley of proton torpedoes. No matter how you approach the battle, you have complete control of your squadron. One player wins when all of their opponent’s ships are destroyed!
Slick flying is certainly important, but it isn’t the only consideration you’ll have to make in the midst of a dogfight. As in the first edition of X-Wing, once your ships have completed a maneuver, you can also perform an action to gain the upper hand. Whether you choose to acquire a target lock on a rival ship or barrel roll out of an enemy’s firing arc, the actions you take affect the course of the battle and determine the fate of your squadron.
Now, in the second edition of the game, your actions offer greater strategic depth than ever before. Some actions are red and induce stress when they are used. Other actions may be linked, allowing you to chain two actions together and push the limits of how your ship can handle in a dogfight! We’ll be covering every part of X-Wing Second Edition gameplay in much more detail in a series of in-depth previews. Stay tuned to our website for more information!
Use the Force
“For my ally is the Force. And a powerful ally it is.”
–Yoda, Star Wars: The Empire Strikes Back
The Force is an iconic part of the Star Wars galaxy, and some of the best pilots, including Luke Skywalker and Darth Vader, have been able to use this energy source to push themselves—and their starfighters—to the limits of their capabilities.
Fittingly then, X-Wing Second Edition introduces Force powers into the game, giving Force-sensitive pilots an extra edge in the heat of battle. Pilots with the ability to exert their influence over the Force have Force charges that they can spend to perform awe-inspiring feats, far beyond the abilities of normal pilots.
At their most basic, these charges can be spent to improve a pilot’s aim or give them an extra push to avoid incoming fire. Using a Force charge lets you change a single focus result on attack or defense to a hit or evade result! When paired with upgrade cards, however, Force-sensitive pilots become even more versatile. Upgrades that require Force charges can make Force-sensitive pilots more perceptive of their surroundings, give them supernatural reflexes, or even grant them the ability to reach out and sense where their opponent will move next.
While the Force can be a powerful ally in the midst of battle, it is also a finite resource. You must choose the right moment to spend your charges to ensure they have the greatest impact on the battle. Trust your feelings and let the Force flow through you!
“We’ll have to destroy them ship to ship. Get the crews to their fighters.”
–Darth Vader, Star Wars: A New Hope
X-Wing is known for bringing starships from across the Star Wars galaxy to life in beautifully-detailed miniatures. On top of the T-65 X-wing and two TIE fighters included in the X-Wing Second Edition Core Set, the many X-Wing Second Edition expansions give players plenty of options for building a squadron that fits your playstyle.
Whether you prefer the versatile starfighters of the ragtag Rebel Alliance, the speed and overwhelming numbers of the Galactic Empire, or the unpredictability of the galaxy’s most wretched Scum and Villainy, all three factions will be represented at launch. New players can expand their collections with X-Wing Second Edition ship expansions while veterans can use each faction’s conversion kit to bring their entire collection of first edition ships into the game’s second edition.
Each conversion kit contains a massive array of second edition cards, tokens, and maneuver dials for the ships previously released in the game’s first edition. Between the conversion kits and the support offered by the X-Wing squad builder app, you’ll have everything that you need to completely customize your squadron and play with all of your existing ships in the game’s second edition. You can follow these links for more information on all of the products coming out for the Galactic Empire, Rebel Alliance, and Scum and Villainy factions. For more information about the X-Wing squad builder app, read on!
The expansions shown above comprise X-Wing Wave I, releasing alongside the Core Set!
Furthermore, the X-Wing Second Edition Dice Pack will be available alongside the release of the Core Set. This accessory includes three red attack dice and three green defense dice, identical to those found in the Core Set. With this tool of convenience at your side, your battles can keep up with even the fastest starfighter.
Of course, the Star Wars saga encompasses more than just the Galactic Civil War. The Force Awakens and The Last Jedi continue the story, dramatizing the struggle between the Resistance and First Order. Rather than continue as sub-factions of the Rebel Alliance and Galactic Empire, the Resistance and the First Order are being expanded into their own complete factions in X-Wing Second Edition! These factions will be introduced during the second wave of expansions, with their own conversion kits for veteran players to bring their existing First Order and Resistance ships into the game.
Build Your Squad
“Man your ships!”
–General Dodonna, Star Wars: A New Hope
Once you’ve chosen a faction, it’s time to build your squadron. X-Wing Second Edition gives you a massive amount of freedom to select the ships, pilots, and upgrades that you want to fly. Ace pilots such as Luke Skywalker and Iden Versio bring special abilities to the fray, giving them an advantage over other pilots. On top of the tricks that your pilots can bring to the battle, aces and rank-and-file pilots alike can customize their ships with modifications, secondary weapons, astromech droids, and special skills that add new variety and tactical depth to every game. In the second edition, however, the exact upgrades which each ship can equip are determined by the X-Wing squad builder app, which we’ll explore more below!
The upgrade cards that you choose give your pilots special abilities or alternative ways to attack, giving you more flexibility in the middle of a battle. You’ll choose your upgrades using the Quick Build cards or the official X-Wing squad builder app before the game starts, as part of assembling your squadron. Once equipped, the new, horizontally-aligned upgrade cards are tucked partially beneath the ship card or another equipped upgrade—allowing you to clearly view the text and any new icons that the upgrade adds to your ship.
When you’re pulling together a squadron to battle against a friend, X-Wing Second Edition offers two excellent ways to assemble your squadrons. If you want to jump into action right away, you can use the Quick Build cards for each ship to easily put together balanced squadrons. These cards include predefined selections of pilots and upgrades, with a threat level that represents the strength of that particular combination. All you have to do to get playing is choose a threat level, select a combination of Quick Build cards that add up to that threat level, and start playing!
If you want full control over the pilots and upgrades in your squadron, however, X-Wing Second Edition introduces the X-Wing squad-builder app. In the first edition of X-Wing, a ship’s upgrade slots and the point costs of ship cards and upgrade cards were printed directly on the card. With the advent of X-Wing Second Edition, these point values and upgrade slots will be governed by the app! Rather than using point values printed on the ship cards and upgrade cards, the squad-builder tracks all point values and the upgrade slots available to a ship at any time. What’s more, this app explains the rules of squad-point building and enforces these rules so that players do not accidentally build illegal squads.
Not only does the X-Wing squad builder app enable fast, accurate list-building, the versatility of the X-Wing squad builder app means that it will be easy to support multiple formats of play, creating a more dynamic play environment. Whether you’re playing at a tournament or around your table at home, the squad builder can be used to create specific formats that test all of your squad-building abilities. The point costs or upgrade slots available to certain ships could be easily adjusted for the course of a single event, a series of tournaments, or a season of the game.
The dynamic approach to X-Wing formats given by the X-Wing squad builder app gives the Organized Play team an opportunity to create unforgettable and unique tournament formats. You can even use the X-Wing squad builder app to create your own custom formats if you’re playing at home or running your own tournament in a local store! By restricting certain cards, you can create a tournament format that’s as unique as the game experience you want to explore.
Future previews will explore the Quick Build cards and the squad builder app in much more detail, showing you just how you’ll be able to pick your pilots, outfit their ships, and jump into the thick of battle!
A New Beginning
“The Force will be with you. Always.”
–Obi-Wan Kenobi, Star Wars: A New Hope
Enemy ships are on your scanners and you only have a few seconds to issue your commands. Experience the next era of interstellar Star Wars battles with X-Wing Second Edition!
Look for X-Wing Second Edition (SWZ01) to be sold early at Gen Con 2018, with a wide release on September 13th, 2018. Pre-order your copy at your local retailer or online through our website today!
Und am Montag wurde auch die Sowing Fear Erweiterung präsentiert.
“You’re confusing peace with terror.”
“Well, you have to start somewhere.”
–Galen Erso and Director Krennic, Rogue One: A Star Wars Story
The Galactic Empire rules through fear. From the expressionless uniformity of its legions of Stormtroopers to its swarms of TIE fighters filling the skies, the Empire relies on terror to keep the systems under its control in line. The TIE reaper continues this tradition with its menacing attack profile and fearsome firepower. When one of these ships enters a battle, what’s on the inside is just as terrifying as its powerful laser cannons and thick armor plating.
Known as a high-performance transport, the Reaper is capable of carrying specialized soldiers and other crew members into the thick of a fight. Every crew upgrade that you add to this ship has the ability to enhance the Reaper’s lethality in its own way, sowing fear in all those who would fly against the might of the Empire.
The TIE Reaper Expansion Pack redefines terror for Imperial X-Wing™ squadrons. With a highly-detailed TIE reaper miniature, this expansion includes the ship and upgrade cards that let you strike fear into the heart of your opponent.
Join us today as we take a closer look at the TIE Reaper Expansion Pack for X-Wing!
An Unconventional Fighter
In many ways, the TIE reaper eschews many of the principles that have become hallmarks of Imperial fighter squadrons. Rather than relying on speed and maneuverability like so many of its TIE counterparts, the Reaper is a bulky fighter that, with only one agility, isn’t going to be avoiding many of the shots directed its way. Instead, the ship relies on its two shields, six hull, and unique action bar to survive the heavy enemy fire it will undoubtedly attract.
Despite its heavy hull, the TIE reaper can take the evade action, giving it a surprising amount of evasive power for a ship its size. Even more unusual is the Reaper’s ability to take the jam action. Not only does becoming jammed force an enemy ship to remove one of its focus, evade, or blue target lock tokens, the pilots included in the TIE Reaper Expansion Pack take full advantage of this ability. Captain Feroph,
for example, gets a defensive bonus while jamming, adding an evade result when attacked by a jammed ship.
Additionally, a pilot such as Major Vermeil can also take advantage of the Reaper’s jamming capabilities to enhance their attacks.
If Major Vermeil can use jam to remove the last focus or evade token from an enemy ship, he can change a blank or focus result to a hit when attacking that ship later in the round. But this isn’t the only way for you to use Vermeil’s ability. He can also be used as a Decoy,
swapping pilot skills with someone like a Scarif Base Pilot,
for example. Dramatically reducing his pilot skill for the Combat phase gives him a good chance of shooting last, hopefully after all your opponent’s focus and evade tokens have been spent.
The TIE reaper’s ability to jam certainly sets it apart from other ships, but that’s not the only thing that makes it special. Its unique maneuver dial also makes it capable of some unique flight patterns. With speed-one Segnor’s Loops and the ability to remain stationary, the Reaper is a perfect candidate to use its two crew slots to be Emperor Palpatine’s personal transport.
Additionally, if you decide to equip it with Advanced Ailerons,
the Reaper becomes even more maneuverable.
This free title allows you to treat your Reaper’s speed-three bank maneuvers as white maneuvers, letting it go even further without becoming stressed. However, this title also means that you must execute a speed-one forward or bank maneuver before you reveal your dial, so long as you’re not stressed. If you have a TIE reaper piloted by „Vizier“ in your squadron,
this can become a boon, with “Vizier” granting a focus or an evade token to the ship equipped with Advanced Ailerons.
An Elite Transport
While its unique capabilities certainly make the TIE reaper a unique ship, it is most well known as a transport. Its two crew upgrade slots lend it a good deal of customizability, opening up all sorts of possibilities for creative squad-building. One of the Reaper’s crew slots could be filled by a Tactical Officer,
adding another rarely-seen icon to its action bar. Having a Tactical Officer on a Reaper gives it the Coordinate action, allowing the Reaper to choose a another friendly ship at Range 1-2 to perform a free action. If that ship is a TIE reaper with an ISB slicer aboard,
it can then jam two ships instead of one.
In addition to rank-and-file crew members, the TIE reaper is also capable of carrying some of the Imperial elite such as Director Krennic.
Always at the forefront of new Imperial weapons technology, Director Krennic can enhance two ships at once by assigning the Optimized Prototype condition to a friendly Imperial ship with three or fewer shields at the beginning of the game.
Not only does this increase the target’s shield value, it allows you to spend one die result to remove a shield from the defender. What’s more, after the ship equipped with Optimized Prototype attacks with its primary weapon, if the ship with Director Krennic is at Range 1-2, it can acquire a free target lock on the defender.
With the Optimized Prototype condition, the TIE interceptor can spend a blank result while firing at the X-wing to remove one shield. After this attack, the TIE reaper carrying Director Krennic can acquire a target lock on the X-wing.
Director Krennic gives you the opportunity to create some deadly duos. With Optimized Prototype, an ace such as Soontir Fel becomes more durable and all the more efficient at eating away enemy shields.
Meanwhile, the ship carrying Director Krennic can continue the barrage with its target locks.
Rule Through Fear
The TIE reaper may be an unconventional starfighter by Imperial standards, but it is no less capable of inspiring fear in those that must face it. Add one to your squadron and show your enemies the true power of the Empire!
Crush any resistance with the TIE Reaper Expansion Pack (SWX75), available now for pre-order from your local retailer or through our website!
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Quelle: Fantasy Flight Games
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