Star Wars Legion: Mehr Feuerkraft
Fantasy Flight Games stellt die Artillerie-Unterstützung für Rebellen und das Imperium vor.
1.4 FD Laser Canon Expansion – 19,95 USD
“Send all troops in Sector 12 to the south slope!”
–Leia Organa, Star Wars: The Empire Strikes Back
Fantasy Flight Games is proud to announce the 1.4 FD Laser Cannon Team Unit Expansion for Star Wars™: Legion!
No matter where the Rebel Alliance establishes one of its bases, it must always be prepared for an Imperial attack. Rebel ground troops are always willing to put themselves in harm’s way, but troopers are not enough to stem the tide of the Imperial legions and their heavy walkers. Laser cannon emplacements can provide these troops with the fire support they need to fend off any assault they might face during your games of Star Wars: Legion.
Within the 1.4 FD Laser Cannon Team Unit Expansion, you’ll find an unpainted, easily assembled 1.4 FD Laser Cannon Team miniature that can be fielded as a support unit for your Rebel army. Alongside this team, you’ll find three upgrade cards that invite you to further modify your cannon to make it an even more stalwart line of defense against the forces of the Empire.
Begin Your Defense
As the second support unit for the Rebel Alliance, the 1.4 FD Laser Cannon Team joins the AT-RT in providing much needed backup to your Rebel troops. Every Star Wars: Legion army can have up to three support units, and now you can mix the mobile versatility of the AT-RT with the strength of the 1.4 FD Laser Cannon Team in whatever combination you choose.
Rebel ground forces are constantly faced with the challenge of breaking through the heavy armor worn by most Imperial troopers, while avoiding the intense fire these units can send back at them. To compensate, units like the Rebel Troopers must rely on their elusiveness to dodge enemy attacks and stay in the fight long enough to secure their objectives.
At 70 points, a 1.4 FD Laser Cannon Team perfectly complements these troops by providing the cover fire they need to continue their operations, even while under heavy fire. The 1.4 FD laser cannon has a longer range than a standard unit of Rebel Troopers and, with a pool of five black attack dice, it packs quite a punch, making it more than capable of keeping enemy units at bay while your troopers are on the move.
All this firepower does have its drawbacks, however. A 1.4 FD Laser Cannon Team is a stationary unit that cannot perform moves except for pivots, so this turret must be deployed to key points on the battlefield in order to be effective. What’s more, the laser cannon can only target units in its front arc. This means that the trooper team manning it must rely on their much less powerful DH-17 blaster pistols if anything manages to slip past them.
Still, even a single 1.4 FD Laser Cannon Team can be the cornerstone of a solid defensive perimeter, even when enemy units are out of range. The cannon team always keeps a watchful eye on the horizon and its Sentinel keyword extends its standby range to three, making it even more difficult for enemy units to move within range without a quick response.
There’s also plenty of ways for you to upgrade your 1.4 FD Laser Cannon Team and specialize your unit’s attacks. Adding a Barrage Generator can help increase its rate of fire, for example, pinning down any troopers that might be advancing on your position. If an AT-ST is stomping toward you, however, having an Overcharged Generator can give your 1.4 FD laser cannon the power to punch through the walker’s armor. Finally, an HQ Uplink is always useful to keep your team in contact with the rest of your army, especially when your commander is far afield.
E-Web Heavy Blaster Team Expansion – 19,95 USD
„Imperial troops have entered the base!“
–Echo Base alarm, Star Wars: The Empire Strikes Back
Fantasy Flight Games is happy to announce the E-Web Heavy Blaster Team Unit Expansion for Star Wars™: Legion!
Imperial troops are known for their relentless assaults, pressing the attack even in the face of the strongest Rebel resistance. But when the Empire really wants to bring the fight to the Rebels, it calls in its heavy blaster teams. Bridging the gap between lightly armed trooper units and the heavy AT-ST, an E-Web Heavy Blaster Team gives you even more options for rounding out your Imperial army.
The E-Web Heavy Blaster Team Unit Expansion expands the possibilities for your games of Star Wars: Legion with an unpainted, easily assembled E-Web Heavy Blaster Team miniature that you can field as a support unit. Additionally, three upgrade cards let you customize your heavy blaster team, improving its communications or modifying its power generator to create new ways to attack.
The addition of an E-Web Heavy Blaster Team to your Imperial forces immediately gives you new options when selecting the support units that will join your ground troops. While 74-Z speeder bikes whip across the battlefield with lightning speed in an attempt to flank or strafe the enemy, an E-Web team takes a decidedly direct approach, raining heavy fire upon any units that dare approach.
Among Imperial units, an E-Web Heavy Blaster Team is only surpassed by the AT-ST in terms of raw firepower. The heavy blaster rolls a red, two black, and two white attack dice, all for significantly fewer points than the walker. Better still, an E-Web Heavy Blaster Team won’t lose any attack dice as it takes wounds, unlike the more frail corps units.
But an E-Web heavy blaster is a heavy piece of equipment. Between their thick armor, the heavy blaster itself, and its generator, the team moves at a plodding pace. Already limited to using the shortest of Star Wars: Legion’s jointed movement tools, the E-Web Heavy Blaster Team can only perform one move action during its activation, and it cannot move and fire during the same activation.
This may seem like a serious limitation, but it frees the E-Web team to move and take the standby action during its activation. Thanks to the Sentinel keyword extending its standby range to three, a well-positioned E-Web Heavy Blaster Team still has the opportunity to attack—or at least make opposing units think twice before coming within range. A strategically placed E-Web Heavy Blaster Team can lay down the covering fire your other troopers need to move in and secure key positions on the battlefield.
The E-Web team’s position is even more important when you consider that its attack are fixed to its front arc, making it vulnerable to flanking maneuvers by enemy units. The team isn’t totally out of luck if a Rebel unit manages to get the drop on them, though. They can always use their E-11 blaster rifles to return fire with two white attack dice. Still, if you’ve laid your plans correctly, this won’t be too much of an issue, as the E-Web heavy blaster is surprisingly maneuverable once it’s in place. It can fully pivot when needed and can even reposition itself immediately before or after moving, ensuring that it will not easily be caught unawares.
Like the 1.4 FD Laser Cannon Team Unit Expansion, the E-Web Heavy Blaster Team also features upgrades that allow you to modify the blaster’s power generator however you see fit. If you anticipate facing waves of foot soldiers, aBarrage Generator can give you the suppressive fire you need to pin them in place. If enemy vehicles are headed your way, on the other hand, you can equip an Overcharged Generator to give the E-Web the power it needs to crack through their armor. Finally, being in close contact with headquarters is always important and an HQ Uplink can help keep the E-Web Heavy Blaster Team in the loop with your army’s plans at crucial moments.
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Quelle: Fantasy Flight Games