Cthulhu: Death May Die Kickstarter
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The Elder Ones are being summoned. Face the monsters and embrace your insanity so you may disrupt the ritual long enough to kill them!
Cthulhu: Death May Die is a cooperative board game for 1 to 5 players willing to take on the Cthulhu mythos like never before! Cultists are summoning one of the Elder Ones to consume our world, and it is up to the ragtag group of investigators to face the nightmarish forces and disrupt the ritual long enough to make the Elder One vulnerable. And then kill it dead.
Designed by Rob Daviau and Eric M. Lang, the game features monster artwork by Adrian Smith and investigator artwork by Karl Kopinski. Investigators come from all walks of life, each bringing a unique skill to the team, as well as two other generic skills.
Madness is always at your side when battling unthinkable monstrosities from other dimensions. In fact, the investigators already start the game with a diagnosed insanity, which will will be triggered by your encounters with the occult. You may be doomed by your mental breakdown, or learn to use it to your advantage. The closer you are to losing your mind completely, the more powerful your skills will become.
Summoning the Elder Gods are fanatic cultists, and the hosts of nightmarish monstrosities aiding them in their cause. Each of these enemies possesses its own special ability and combat strength. They are not controlled by any player, but instead have their behavior triggered by Mythos cards used for each specific episode.
The Death May Die core box contains smaller boxes that hold the modular elements to create each unique game session. Players choose one of the two available Elder Ones and combine their contents with those of one of the six available Episodes. Each of these boxes contain unique figures, tokens, and cards that are only used when playing with those elements. The Mythos deck used in each game is a combination of cards from the chosen Elder One box and the chosen Episode box. Each Episode not only indicates the map setup using the various tiles in the game, but also new actions the investigators can perform in order to accomplish the tasks required to disrupt that episode’s ritual. They each also bring their own Discovery cards for players to explore, and the monsters‘ behaviors and abilities are tailored to each unique story.
Hastur, known as the King in Yellow, and his disciples brand the world with their terrible Yellow Sign. Those that suffer this doom quickly meet their fate by the hands of death or madness.
Cthulhu, The Thing That Should Not Be, will bring his sunken kingdom of R’lyeh into our world, plunging the earth into a nightmarish reality.
The Elder Ones start the game off the board; as they move along the summoning track their growing presence invites chaos and insanity into the world to accompany their grand awakening. Eventually they cross over and the real nightmare begins. If the investigators have managed to disrupt the ritual, the Elder One becomes vulnerable and may (just possibly) be killed for good. If not, the investigators now have to contend with an immortal behemoth hunting them while they try to accomplish their tasks. Either way, killing the Elder One will not be easy, not by a long shot, as each time it’s bested it grows more enraged and powerful. In the end, either all investigators will fall or death will come for the Great Old One.
In their mission to thwart the cultist’s plans, investigators engage in more than combat. If they can get some respite, they can discover all sorts of things to potentially help them in their tasks. Discovery cards are unique to each Episode, and present the investigators with challenges or choices that will grant them different resources, companions or negative effects.
Cthulhu: Death May Die comes with:
- 45 Highly-Detailed Plastic Figures
- 17 Terrain Tiles
- 30 Plastic Tentacle Tokens
- 8 Custom Dice
- 5 Counter Bases
- 10 Investigator Dashboards
- 186 Cards
- 120 Tokens
- 1 Rulebook
RULEBOOK: We are currently in the process of laying out the WIP rulebook. We will make it available for backers to explore before the campaign os over.
Unspeakable Pledge – $100
Backers with an Unspeakable Pledge will receive a copy of the Cthulhu: Death May Die core box, the Kickstarter Exclusive Investigator Julia, plus all applicable Stretch Goals.
R’lyeh Rising Pledge – $220
Backers with a R’lyeh Rising Pledge will receive a copy of the Cthulhu: Death May Die core box, the Kickstarter Exclusive R’lyeh Rising expansion, and the Kickstarter Exclusive Investigator Julia, plus all applicable Stretch Goals.
As the production of this statue is extremely expensive and time-consuming, we can only offer this Pledge Level in limited quantities. We’ll have an update soon going more in depth on the R’lyeh Rising expansion, showing more photos of the model, and listing worldwide shipping estimates for this box.
Let’s not be coy, the heart and soul of the R’lyeh Rising expansion is its colossal figure of Cthulhu! This cyclopean creation is something never before seen in the world of board gaming. Its base is 44 x 44 cm wide, and it stands 57 cm tall to the tip of its wings. In fact, this thing is so huge that his base becomes the board on which the game is played! This plastic statue was sculpted in terrifying detail and will come pre-assembled, with the exception of the clip-on wings, so it can be proudly displayed for all to see.
R’lyeh Rising is a wholly unique Episode, the epic finale to Death May Die, not only bringing its own set of tokens, Discovery cards, Monster cards, and Mythos cards, but also drastic changes to the game’s base rules, as the figures move and act freely upon the behemoth’s rocky base.
Die Kampagne ist finanziert und läuft noch 14 Tage.
Quelle: Cthulhu: Death May Die