Zombicide: Green Horde Kickstarter läuft
Der Kickstarter läuft und die Million ist geknackt. Alles wie gehabt bei Zombicide.
Und darum geht es:
Zombicide: Green Horde is a cooperative board game for 1 to 6 players that is both a standalone game, and fully compatible with Zombicide: Black Plague and its expansions! Players control a party of medieval fantasy survivors as they fight to rid the land of an invasion of zombie orcs controlled by the game itself. Survivors find weapons, learn spells, battle zombies, and gain experience. The more experienced they get, the more powerful they become, but the more zombies rise to face them!
Zombicide: Green Horde expands upon the fantasy universe introduced by Zombicide: Black Plague. A new group of Survivors of different species will bring their unique expertise to the fight against the undead armies threatening to crush the kingdom.
The Survivors will need to be well prepared to deal with the new menace they’ll face: Orc Zombies! When the black plague hit the orc tribes, it spread like wildfire, creating a swarm of undead brutes. Orc zombies are stronger than their human counterparts, being able to tear apart the most resilient of Survivors. An attack from an Orc Walker deals 2 wounds, while the attack of an Orc Fatty or Abomination deals a whopping 3 wounds! The little Goblin Runners only deal 1 Wound per attack, but they are fast and numerous, so don’t judge them by their size. And finally, while the Orc Necromancer is not very deadly in itself, you’ll want to eliminate it quickly, as its powers bring even more Orc Zombies onto the board.
As lethal as the Orc Zombies are, probably the scariest thing about them is their ability to launch surprise attacks by unleashing an overwhelming horde against the Survivors. Every time an Orc Zombie spawn card is drawn, one extra zombie of the indicated type is added to a “Horde area” outside the board. As the game progresses, players will watch with dread as the looming threat of the horde grows in number, just out of sight. When an “Enter the Horde!” card is drawn, all miniatures in the Horde area are placed in the spawning Zone. The situation just got a lot more dire!
As they explore the ravaged villages, Survivors gather all manner of equipment to aid them in their quest. From swords, hammers, bows, and armor, to magic scrolls and flasks of dragon bile! All of that equipment is neatly displayed in each Survivor’s plastic dashboard, with appropriate slots for each type of card, as well as trackers for wounds, skills, and experience.
Some of the equipment in Green Horde have a special synergy with other equipment. For example, carrying a Norse Sword is certainly not bad at all. However, it will become a lot more effective, rolling 2 extra dice, if you also manage to equip a Norse Shield on your other hand!
To give them a fighting chance against the green horde, the Survivors have gotten their hands on a mighty trebuchet! This ingenious catapult can hurl all manner of payloads across great distances, striking powerful blows against the undead invaders. This siege engine is extremely difficult to operate, requiring 3 actions to either push it to the next zone, or to fire it against the enemy. However, the Trebuchet can fire at any zone in the game (and even against the looming Horde), with no regard to distance or line of sight. Survivors can also choose among 3 types of ammunition to use, from a scattershot that can decimate a swarm of Walkers, to a boulder that can kill an Abomination if aimed right!
Und das ist in der Grundbox bisher drin:
- 9 double-sided game tiles
- 72 miniatures
- 6 survivor plastic dashboards, color bases, and ID Cards
- 48 plastic trackers
- 6 dice
- 133 cards
- 68 tokens
- 1 Rulebook
Ein Gameplay-Video gibt es auch schon:
So sieht das zentrale Pledge aus:
For $120, the Horde Level pledge gets you: Zombicide: Green Horde core box (SRP $100) + the Kickstarter Exclusive Feral Dragon pack (ERP $30) + All Applicable Stretch Goals.
Dragon Bile had to come from somewhere, right? The Feral Dragon is a Kickstarter Exclusive expansion that all backers will receive. It adds a massive foe which will shake your game experience to its foundation! Spawned similarly to an Abomination, the Feral Dragon enters the game by stomping the central Zone of its tile, reducing any building there to a pile of rubble, and scattering or killing any being unfortunate enough to be there.
Towering above everything else, the Feral Dragon sees all, showering the nearby Zone with the most Survivors with its deadly dragon breath, or flying to the next adjacent tile to further smash the village and chase its prey. Bringing down the Feral Dragon will certainly not be easy. Each time it lands it features a vulnerability to only a specific weapon type, and damaging it only makes it fly away, waiting to dive into the village again when a new Spawn card is drawn. Only once all of its 8 Vulnerability cards have been used, the Feral Dragon is finally eliminated for good from the game (its Spawn cards now bringing some respite to Survivors).
To help Survivors in their quest to bring down the Feral Dragon, this pack comes with a new Siege Engine: a Ballista, including its awesome miniature. Lighter than the Trebuchet, the Ballista can be moved or fired by spending only 2 actions. The Ballista’s piercing bolt is able to target several Zones in a straight line, wiping out loads of enemies.
Die Kampagne läuft noch 28 Tage, das sind die ersten Stretch Goals: