Time of Legends: Joan of Arc Kickstarter
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Time of Legends: Joan of Arc is a narrative miniatures board game that plunges you into the heart of the Hundred Years’ War. In this dark, medieval universe, kings plot for the throne of France, and on the battlefield their heroic knights clash with foes both real and legendary.
For more than a century, from 1337 to 1453, the fields of France rang to the sound of constant warfare. The Hundred Years’ War is one of the longest wars ever fought and is the source of many of our collective ideas about heroic knights of old. It was also a time of myths and legends, and a fervent faith in the literal truth of the doctrine of Holy Mother Church. It is this world of strife and faith that this game recreates.
In Time of Legends: Joan of Arc, all the creatures that the medieval people thought were real, are real. Whether they are represented on tapestries, in stained glass windows, or in illuminated manuscripts, we take them at their word. It is this dark and epic universe that you will explore in the game’s many scenarios. Some are historical, with no taint of the whispered legends of strange creatures. Others are replete with the supernatural or (saints preserve us) demonic.
You are free to control the army of miniatures that represent your heroes, knights and peasants as you wish in order to achieve your goals. You will decide who moves and where; whether your forces explore, pray, converse with locals, or simply charge into battle. But before we get to the field of glory, you must first choose your side.
The French have a very large army whose leaders follow the code of chivalry to the letter. These noble knights form the main striking force of the army, with their infantry taking a subservient role. The French employ few archers, but do hire efficient crossbowmen to fight alongside their men-at-arms. All these warriors fight on behalf of the King of France, who sees the war as a chance to reclaim lands lost to the English under earlier monarchs.
The English king considers himself the legitimate heir to the throne of France, and there is some truth in this. In fact, he only failed to gain the crown because the French changed the rule of royal succession to stop him.
The English army, though considerably less numerous than the French, are formidable combatants, who often have the best strategists. Their longbowmen wreak havoc on the battlefield, and have repeatedly bested the cream of French chivalry in battle. This is a slight that the French knights are determined to avenge.
The army of God is made up of powerful, heavenly beings like the angels and archangels. They fight their righteous battles alongside the lesser creatures of God, and the weary mortals who struggle with sin, but are devoted to their creator.
The Holy Army can be played independently, or allied with the French, or the English.
The Devil’s army is made up of all sorts of foul creatures: werewolves, demons, skeletons, dragons, witches, and many more. Countless fallen mortals march alongside this monstrous host, having cast aside their God and sold their souls for mere wealth or power. It is rumoured that in this dark time, when the End of Days has never seemed so close, even the Devil himself may make an appearance…
The Unholy Army can be played independently, or allied with the French, or the English.
Time of Legends: Joan of Arc can be played in two different modes: scenario or battle.
In the scenario mode, you choose a scenario from the many options offered in the core box and elsewhere. The key feature of a scenario is that it sets a scene and describes a situation, then lets you finish the story by playing a game. A scenario can be anything from a select group of heroes investigating dire rumours of witchcraft, to a sudden ambush featuring dozens of soldiers on either side.
In the battle mode, you fight your opponent using an army of your choice. The key feature of battle mode is that both players choose their own forces – nothing is pre-set. Once you have constructed your army following the simple rules, you fight a battle, with victory depending on the objectives chosen.
All pledge levels will be available in both English and French. You’ll be able to choose the language during the pledge manager phase, after the campaign.
Tous les niveaux de souscriptions seront disponibles en français et en anglais. Vous pourrez choisir votre langue lors de la phase de pledge manager à l’issue de la campagne.
This campaign will be presented in both English and French wherever possible. This does mean a lot more work for us, and we may sometimes need a little time to catch up with translations. Please bear with us.
Und das ist das zentrale Pledge, die große Box für 120 Dollar:
The Maiden Pledge, with more than 250 miniatures plus all unlocked stretch goals and 12 scenarios that each have a strong replayability, includes everything you need to play for a very, very long time. It is however possible to explore new horizons with the optional buys.
If you’re interested in purchasing any optional buy, just click the « Manage your Pledge » button on the Time of Legends: Joan of Arc Kickstarter page, and add to your current pledge level the amount of the items that you’d like to get in the pledge manager. You don’t have to specify what you want at this stage, we’ll sort out what your extra money is going towards after the campaign has closed, when we send you our pledge manager.
Und das ist die Erweiterung, auf die wohl jeder gewartet hat:
The first Optional Buy is the incredible Dragon, the biggest figure in the game and the biggest playable figure in boardgame history.
You can buy it separately with the Companion in Arms Pledge, if you are not interested in the rest of the range.
Or you can buy it in addition to your Maiden Pledge.
For this gigantic creature is not just there to decorate your shelf, it is a playable figurine, which brings new rules and new game sensations. This extension adds new models, a new game play, new hexagons to give you even more play time and fun, and a new special scenario.
The Dragon is supplied with the Archangel Saint Michael, two bombards, ruins, 4 hexes, 6 hexagons of destruction and a special scenario featuring the Dragon, played by one player, and an army of human soldiers assisted by angels, played by the other players (1 or 2).
Size comparison : Odysseus (from Mythic Battles:Pantheon), Gilles de Rais, Crossbowmen & Angel.
Joan of Arc uses a different scale from what is usually offered on Kickstarter, the Legendary Scale. This smaller but extremely accurate and detailed scale offers many advantages:
– You can play on a normal sized table, and yet have a large area to cover and a wide variety of terrain types;
– You can play, if desired, with a very large number of figures on each side; We can include complete and numerous 3D buildings: church, houses, trees, rocks, etc.
– You can enjoy a dramatically impressive size difference between humans and creatures. Thus, our giants and monsters are really enormous… And our dragon has the actual size that this legendary monster should have.
Gog and Magog are two giants offered exclusively to all backers who have taken at least one Maiden Pledge (the Companion in Arms does not qualify), only during the time of this 31 days campaign. These „Super Exclusive“ figures will only be available during the Kickstarter campaign, to thank the backers who supported us from the start. They will not be available during the Late Pledge, or during the Pledge Manager if you only pledged for less than a Maiden Pledge during the Kickstarter campaign, they will not be given or sold at convention or event.
These two terrifying heralds of the Apocalypse, foretellers of chaos and the end of time, possess devastating power on the battlefield.
Gog is poured into satanic magic, while the powerful Magog is a real killing machine. You will be able to play Gog and Magog in one of the proposed scenarios as well as in Battle mode, they are part of the Unholy Army.
The game offers a large number of buildings and elements of 3D terrain. They are not just eye candy, in fact they all have a real gameplay. Thus, they count in the occupation of the play areas, offering various bonuses/penalties and opening new scenaristic options. For example, praying in a church gives more Myth points than praying elsewhere and the presence of trees in a forest area allows the defender to roll a defence dice against ranged attacks. Buildings can be visited, searched, and offer defensive bonuses. The buildings are laid on cardboard floor plans. When miniatures penetrate inside a building, the building is temporarily removed to place the minis on the floor plans. When all the minis leave, the building is put back on the board to indicate that it is unoccupied.
Die Kampagne läuft noch 30 Tage.
Quelle: Time of Legends: Joan of Arc