SMOG: Rise of Moloch Kickstarter
Der neue World of SMOG Kickstarter läuft und ist finanziert!
Rise of Moloch is a Victorian, adventure board game for 2 to 5 players. One player will act as the Nemesis and take control of the secret society called The Cult that plans to install a government of the dead. The rest of the players cooperate as the Gentlemen of the Unicorn Club, dedicated to foiling the conspiracies that threaten the Crown.
In Rise of Moloch, archaeologists have discovered the means to reanimate dead bodies, quickly replacing mechanical inventions with cheap, undead labor, putting England in dire peril. The campaign consists of six different Chapters. Each one has a unique set of goals and losing conditions for both the Gentlemen and the Nemesis to accomplish. There are many different paths players can follow, and everything from Events, to Upgrades, to the results of different battles and encounters will shape the way players experience the game as they progress. No two campaigns are ever the same!
At the start of each Chapter, one of the Gentlemen will be nominated as the Leader and will assign Role Cards to the other players on the team, giving them a unique ability. For example, the Bouncer can dish out extra damage during a battle, and the Samaritan can heal teammates. All the Gentlemen of The Unicorn Club also have a Class, and will upgrade their skills in different ways throughout the campaign. The Classes are: Knight, Dilettante, Mekamancer, Arcanist and Monster.
To succeed in their mission, the Gentlemen will have to use some of the fanciest inventions available. Remember to get the right equipment for each of the characters, since some are adept at ranged combat, and others like to get their hands dirty with melee combat. Learning how to use them as a cohesive unit is key to victory! Some special equipment or actions might require a rare and special resource to be activated: ETHER. But beware! Once used by the heroes, Ether becomes available for the Nemesis to use on one of his henchmen, activating their special abilities. So the more Ether the Gentlemen use, the more powerful the Nemesis becomes!
While the Gentlemen have special class abilities and the most modern machinery at their disposal, the Nemesis will be able to use unpredictable Chaos Cards they have in hand to surprise the heroes. As the game evolves, several cards will be acquired and can be constantly activated when their Ether cost is paid. Those permanent cards can allow the Nemesis to bring various types of surprises to the game, such as summoning new Minions, boosting an attack with dice, etc.
Players will have to carefully make their decisions according to the style of each Villain character. When playing with the members of the Grotesque Company Circus, for example, you will find that Titus is a strongman who is heavy on the muscles, but light on the brain power, and the Hammersmith Sisters are two heads sharing one body… but they hold a single talent for swinging a mallet!
- 63 Highly Detailed Miniatures (5 Different Gentlemen; 6 Bobby Minions; 4 Special Chapter Characters; 13 Agents of the Nemesis; 10 Killer Clowns; 25 Zombies (10 Regular; 5 Zombies in Flames; 5 Royal Guard Zombies; 5 Dismembered Corpse Zombies)
- 5 Heroes Dashboards
- 14 Villain Dashboards
- 220+ Mini-Cards (30 Chaos Cards, 20 Torment Cards, 6 Role Cards, 20 Gear Cards, 20 Artifact Cards, 20 Common Arsenal Cards, 15 Expert Arsenal Cards, 10 Royal Arsenal Cards, 40 Upgrade Cards, etc..)
- 5 Player-Aids
- 12 Scenery Rooms Overlays
- Over 150 Cardboard Tokens
- 1 Activation/Intermission Board
- 1 Nemesis Board
- 1 London Fire Board
- 1 Rulebook
- 1 Campaign Book
- 8 Custom Engraved Dice
So sehen die Pledges aus:
Arcanist Pledge – $100
The Arcanist Pledge gives you a copy of Rise of Moloch Core Box, with the Kickstarter Exclusive Alternate Hero Emma Swanson, and all applicable Stretch Goals we manage to unlock!
Ambassador Pledge – $120
The Ambassador Pledge gives you a copy of Rise of Moloch Core Box, with the Kickstarter Exclusive Alternate Hero Emma Swanson, all applicable Stretch Goals we manage to unlock and a copy of the Kickstarter Exclusive expansion The Embassy!
Videos gibt es auch:
So sehen die Stretch Goals aus:
Die Kampagne läuft noch 15 Tage und ist bereits weit überfinanziert.