Joan of Arc: Großes Update
Time of Legends: Joan of Arc hat schon eine Menge Geld eingesammelt und entsprechend viele Stretch Goals freigeschaltet.
At last, it is here! This is one of our most ambitious expansions, and what an expansion it is. Just look at all this stuff!
This box includes a whole huge castle, loads of siege engines, more terrain, more miniatures, and a whole new way to expand your games which (for now) we have imaginatively called the Siege card game.
Before we delve into the details of the new rules, let’s briefly look at some of the new units that come in this set.
PLAYING A SIEGE GAME
A real siege takes weeks, months, or even years to complete. Inside, the besieged forces wait and watch, hoping that their runner will make it through the lines and bring back reinforcements, or that some deadly disease will rampage through the enemy camp, and they give up and go home before the castle runs out of food. Outside, the besiegers are hoping that their constant battering against the walls, sneaky tunnels, and cunning night assaults will wear down the defenders so that the final assault will force a breach and capture the castle!
To simulate these weeks of watching and waiting, punctuated by stealthy raids and underhanded tricks, we’ve added a 20-minute Siege card game to the normal game of Joan of Arc. It works like this.
Start by choosing from the siege scenarios included in this set. There are four to pick from: the historically English victories of Calais and Rouen, and the French victories of Orléans (where Joan of Arc made her name) and Castillon. The scenario you decide on tells you how to set up the board, and what units are on each side. This is like any other scenario, except that there is a castle or city wall on the board too. When everything is in place, instead of starting a normal game of Joan of Arc, you play the Siege card game first.
The Siege card game replicates the weeks of planning on both sides. During the game, units on the table will gain ground and move to new positions, get sick and be moved to the out of combat section of the battle board, or even die from the plague. New units may join the besiegers, or sneak through the lines to reinforce the defence. New siege equipment can be built, and can start to batter down the walls. All this quickly replicates the effects of weeks of preparations. After these preparations, you play out the Final Assault.
Although you have started by setting up a scenario, by the time you’ve played through the Siege card game, your situation will be different every time. You may have built a trebuchet, smashed a tower, and watched as it fell to rubble, only to be barricaded and the position reinforced. Perhaps dysentery swept through your camp, and many of the besieging army is now sick, or supplies have run out in the castle and they are hungry and desperate. Maybe, you’ve taken to firing disease-ridden cows into the castle with your catapults, as an early form of biological warfare. Whatever has happened, the gains and losses from the Siege card game will give you a unique game each time.
The Final Assault is played as a normal game of Time of Legends: Joan of Arc. Capturing or holding the many sections of the castle, along with casualties, determine whether attacker or defender can claim victory.
AUßerdem gibt es die Ars Nova Erweiterung, die ein Kloster darstellt:
Dann gibt es die Erweiterung für mehr Truppen:
Und der Teufel ist inzwischen auch da:
Natürlich gibt es auch jede Menge weitere Stretch Goals:
Die Kampagne läuft noch 19 Tage.
Quelle: Time of Legends: Joan of Arc