Batman: Weitere Previews
Der Joker und seine Kumpanen bekommen neue Vorschaubilder spendiert.
Do we look crazy enough for ya?
The Coulrophobia is a no-joke issue!
Und dann gibt es noch mehr Infos zu den Regeln:
On this teaser, we highlight new changes on traits. This time the Bat-Armors are the spot!
Batman is our most beloved character and we have thought that Wayne Tech could invest a little bit more on the Dark Knight’s armory!
Bat-Armor Mk I
Roll 1D6 for each hit you suffer, before the attacker takes Damage rolls. On a result of 5+ the hit is ignored.
Bat-Armor Mk II
Roll 1D6 for each hit you suffer, before the attacker takes Damage rolls. On a result of 6+ the hit is ignored. In addition, this model gains +1” to its basic movement distance.
Bat-Armor Mk III
Roll 1D6 for each hit you suffer, before the attacker takes Damage rolls. On a result of 5+ the hit is ignored. In addition, if this model has moved during its activation can make close combat attacks against enemies up to 2” away in line of sight (ignore all traits that improve the model’s line of sight, such as Total Vision, for the purpose of these attacks).
Due to the recent questions about movement change, we are glad to show two traits that have been changed related to this sequence of play.
This traits are Fast and Tireless!
This model gains +2” to its basic movement distance.
Once per round, this model can spend 1SC as if it were 1MC.
Quelle: Knight Models