Pulp City: Cold War Kickstarter Updates Nr.59
Pulp City Cold War Kickstarter Update Nr.59 ist erschienen, in dem es diesmal um Trojan geht.
A clone or the original? Trojan claims the latter, but so does his counterpart. Nonetheless, Trojan has proven an invaluable partner to his associates within the Supreme Alliance. To the American public he is the young smiling poster boy for the Team, but to his new government he is something of an unknown quantity. And to Turncoat, he is a traitor and impostor.
A Level 1 Infiltrator, Trojan is all about Ranged Attacks and covering fire. His High Velocity Rifle is one of the longest range Attacks in the game at 12 inches; it also has two in-built Strong triggers adding +1 die against all models and another +1 die within 8 inches, with the Action inflicting a basic Damage 2. Hipshot is an equally long-range Reaction to becoming a Target, giving Trojan great defensive threat. Finally, Bionics, costing AP 0 and Fatigue, is Combinable, offering Self/Power Up 1 as basic Effect, and Self/Defend or Self/Power Up as Extra Effects (EFX)
Where things become even more interesting is through Trojan’s Power which allows him to use his own Hipshot Reaction on behalf of a Friendly model when Targeted as long as the triggering Enemy model is within 12 inches of Trojan. This makes it important to deploy Trojan well with good sight-lines to maximize use of Hipshot. The downside of all this firepower is Trojan’s low AP Limit, meaning he either operates offensively (High Velocity Rifle) or defensively (Hipshot) in a Round, but not both. As soon as he uses Hipshot he won’t have enough AP Limit for his High Velocity Rifle Action, so choose wisely.
Trojan obviously works well in a Supreme Alliance Team. He also works effectively in teams with Supremes such as Gentleman and Virgo to give ranged dominance. Finally, he offers excellent cover for Speeders such as Androida and other Infiltrators like Jade Hawk and Skyline, as he can trigger Hipshot in reply to the Attacks inevitably coming their way.