Super Dungeon Explore: Schleime
Bunte Schleime für eure Dungeons!
Slimes are available in the Bag O’ Slime or the Dungeon’s of Crystalia tile pack.
Slimes all work pretty much the same way, even between Classic and Arcade modes, so we’re going to review their rules all together. Lets look at the cards and explore each slime’s unique personalities.
Citrine Slimes are not very good conversationalists. They are, however, exceptional at oozing and stinking of sulfur—mainly the stinking part. One splash or casual ooze-to-skin contact will doom a Hero to smelling bad for the rest of their days. While this is fine if you are Citrine Slime yourself, it is rarely appropriate for polite company.
Remarkably congenial, Emerald Slimes are giggling chatterboxes. Regaling Heroes with grand tales of “glorp–glug–splurrr–slorp,” “blurb–grupple–glog–blarr,” and the classic, “bloob–blub–blablablup.” Granted, these are direct translations, so no Hero actually knows what they are saying, but they seem friendly enough.
Far more cranky than they have any right to be, Ruby Slime are incessant complainers. Given to long, obnoxious bouts of melodramatic sighing and irritated grumbling, many get along very well with dwarves. Such alliances rarely last long. Inevitably the Ruby Slime will decide the dwarf owes him some shiny trinket and demand it with a rude and indignant gooing—which is enough to ruin any friendship.
Something is not quite right with Sapphire Slimes. Even for a slime they are somewhat peculiar and odd. Given to drooling and then slurping it up noisily, many Heroes find themselves uncomfortable around Sapphire Slimes. Accordingly, they are not invited to many dinner parties.