von BK-Nils | 11.11.2014 | eingestellt unter: Science-Fiction

Star Wars Armada: Wave 1 und Würfelset

Fantasy Flight Games legt groß vor und präsentiert für Star Wars Armada die Schiffe der Wave 1 und ein Armada-Würfelset.

FFG_SW Armada Wave 1

“The fleet will be here any moment.”
–Leia Organa

Fantasy Flight Games is proud to announce the upcoming release of the first wave of Star Wars™: Armada expansion packs!

  • Victory-class Star Destroyer Expansion Pack
  • CR90 Corellian Corvette Expansion Pack
  • Nebulon-B Frigate Expansion Pack
  • Assault Frigate Mark II Expansion Pack
  • Gladiator-class Star Destroyer Expansion Pack
  • Rebel Fighter Squadrons Expansion Pack
  • Imperial Fighter Squadrons Expansion Pack

As you launch into Armada and its tactical fleet battles, these expansion packs allow you to customize and expand your fleet. Five of them introduce carefully detailed and pre-painted capital ships, each of which comes with its command dials, ship cards, an array of upgrade cards, and all the tokens and other components you need to deploy it into battle. Meanwhile, the fighter squadron expansion packs each come with eight sculpted squadrons, representing four different types of fighters. You’ll also find eight squadron cards, including one unique card for each type of squadron.

Use these expansions to grow your fleet or to tailor it around your favorite strategy. Either way, these ships, squadrons, and upgrades allow you to explore a vast range of tactics and strategies that reach beyond those available in the Core Set.

Victory-class Star Destroyer Expansion Pack

The largest and most powerful of the starships from the Armada Core Set, the Victory-class Star Destroyer formed the core of the Imperial Navy at the outset of the Galactic Civil War. These ships measure roughly nine-hundred meters in length, sport crews numbering over five-thousand, and feature a dagger-shaped design that allows them to concentrate nearly all their weapons on their forward firing arcs.

FFG_SW Armada Wave 2


The Victory-class Star Destroyer Expansion Pack bolsters your fleet with one sculpted and pre-painted miniature Star Destroyer identical to the Star Destroyer miniature from the Core Set. It also comes with all requisite tokens and command dials, as well as more than a dozen ship and upgrade cards. The expansion’s two ship cards allow you to outfit your Star Destroyer as either a Victory I or Victory II, and its fourteen upgrades open a wide range of strategic possibilities as they allow you to upgrade your armament, your crew, and even your Star Destroyers themselves.

CR90 Corellian Corvette Expansion Pack

The first starship to appear in the classic Star Wars trilogy, the CR90 Corellian corvette is a small capital ship of roughly 150 meters that featured prominently in the Rebellion, largely due to its versatility. Often referred to as “blockade runners,” CR90 corvettes can be outfitted to slip through Imperial blockades, haul cargo, serve as trooper carriers, or engage Imperial ships in battle.

FFG_SW Armada Wave 3

You can add one of these versatile starships to your Rebel fleet with the CR90 Corellian Corvette Expansion Pack. The expansion comes with one pre-painted miniature CR90 corvette, one command dial, all requisite tokens, and ship cards for both the CR90a and CR90b configurations. Additionally, eight upgrades allow you to equip your corvette for battle, including the commander card, Mon Mothma, and the Tantive IV title card.

Nebulon-B Frigate Expansion Pack

The Nebulon-B frigate was designed for the Imperial Navy by Kuat Drive Yards as a warship that could protect convoys from Rebel starfighters, but it was, ironically, a much more impactful ship within the Rebel fleet. At three-hundred meters long, a single Nebulon-B could boast twelve turbolasters and twelve laser cannons.

FFG_SW Armada Wave 4

The showpiece of the Nebulon-B Expansion Pack is its detailed and pre-painted Nebulon-B frigate miniature, and the expansion then enhances this ship by supplying all the command dials and tokens you need to fly it, along with ship cards that allow you to build it into your fleet as a fighter escort or as a powerful support ship. Additionally, the expansion’s eight upgrade cards, which include two unique title cards, allow you to further customize your frigate’s role within your fleet.

Assault Frigate Mark II Expansion Pack

The largest and most heavily armed of the Rebellion’s first Armada starships, the Assault Frigate Mark II is a light warship seven-hundred meters long that sports a crew just under five-thousand and features a considerable armament of fifteen turbolaser batteries, fifteen laser cannons, and twenty quad laser cannons. Designed in secret by Rebel engineers, the Assault Frigate Mark II frequently surprises Imperial admirals with its speed.

FFG_SW Armada Wave 5

The Assault Frigate Mark II Expansion Pack introduces one fully pre-painted Assault Frigate Mark II starship miniature, along with all the command dials and tokens that you need to bring it to battle. Two ship cards allow you to configure your Assault Frigate Mark II to better fit your fleet, and fourteen upgrade cards allow you to further refine its role within your fleet as you select your crew, upgrade your armament, and assign your commander.

Gladiator-class Star Destroyer Expansion Pack

Originally designed as an escort for larger Star Destroyers, the smaller Gladiator-class Star Destroyer measures roughly five-hundred meters and proved most effective as a long-range patrol ship deployed to the fringes of the galaxy. There, its brutal armament of turbolasers, concussion missiles, laser cannons, and TIE squadrons allowed it to quickly subjugate any local opposition to the Galactic Empire.

FFG_SW Armada Wave 6

The Gladiator-class Star Destroyer Expansion Pack introduces one detailed and pre-painted miniature that the expansion’s two ship cards allow you to add to your fleet as either a Gladiator I or Gladiator II. You’ll also find all the command dials and tokens that you need to bring your Star Destroyer to battle, along with ten upgrade cards that can enhance its attacks, allow it to move between attacks, and improve its accuracy.

Rebel Fighter Squadrons Expansion Pack

Even in the largest of battles, a single pilot can sometimes prove the difference between victory and defeat. Some of the most pivotal battles of the Galactic Civil War have been decided by the Rebellion’s courageous starfighter pilots.

FFG_SW Armada Wave 7

Squadrons play an important role in the tactical fleet battles of Star Wars: Armada. Though they’re dwarfed by the capital ships they accompany, squadrons are not to be ignored; swarms of them can take down even the largest of ships. By adding eight squadrons of A-wings, B-wings, X-wings, and Y-wings to your fleet, including unique squadrons led by such aces as Wedge Antilles and Tycho Celchu, the Rebel Fighter Squadrons Expansion Pack helps to tip the scales in your favor.

Imperial Fighter Squadrons Expansion Pack

In battle, the Empire deployed swarms of TIEs to neutralize enemy squadrons and safeguard its larger Star Destroyers and their superior firepower. These easily recognizable starfighters were designed for speed and maneuverability, rather than durability, and the aces who flew them through many battles quickly earned intimidating reputations for their combat skill and fanatical loyalty.

FFG_SW Armada Wave 8

The Imperial Fighter Squadrons Expansion Pack introduces an array of eight starfighter squadrons, evenly split between four different types of fighters. By adding these TIE advanced, TIE interceptor, TIE bomber, and TIE fighter squadrons to your fleet, you’ll be able to swarm your foes, protect your capital ships, and send the Rebellion’s hopes down in flames.

FFG_SW Armada Wave 9

“Intensify forward firepower!”
–Admiral Piett

Don’t wait until it’s too late to intensify your firepower.

The enemy fleet approaches firing range. Squadrons of starfighters race into position. Star Destroyers, corvettes, and frigates raise their shields and ready their weapons. The massive battles of Star Wars™: Armada are soon to begin.

As you prepare for the upcoming conflict, you’ll want to make sure your strategy is sound, your ships are in good repair, and you have all the ammunition you need. With the Star Wars™: Armada Dice Pack, you can better concentrate your fire, raining destruction upon your foes.

Plan for Every Contingency

In Armada, you need to learn how to plan ahead. Capital ships are massive war machines that measure hundreds of meters long and can boast crews that number in the thousands. They can’t dart nimbly about the battlefield like the starfighters that accompany them, and successful fleet admirals need to adjust their plans to the realities of their ships.

Even so, one of the best ways to ensure that your strategy meets as few impediments as possible is to plan for every possible contingency. While you’re commanding multiple capital ships and directing numerous starfighter squadrons, you don’t need additional surprises or distractions.

 FFG_SW Armada Wave 10

The nine custom dice in the Armada Dice Pack ensure that you’ll be ready for every eventuality. With its three blue, three black, and three red attack dice, you’ll focus less on rolling and more on finding the best possible shot.

Fully Armed and Operational

As your gunners take their stations, make sure your turbolaser batteries and your quad laser cannons are fully armed. With the Star Wars: Armada Dice Pack, you’ll have all the firepower you need to defeat any foe.

FFG_SW Armada Wave 11

The Star Wars: Armada Dice Pack is scheduled for release in early 2015, at the same time as the Armada Core Set and the Wave One starship and squadron expansions.

Der deutschen Vertrieb der Fantasy Flight Produkte liegt bei Heidelberger.

Link: Fantasy Flight Games


Nils, Redakteur bei Brückenkopf-Online. Seit 2001 im Hobby, erstes Tabletop: DSA Armalion. Aktuelle Projekte, Eldar für Warhammer 40.000, Imperial MoW für Warzone, ein bisschen Shadespire und zu viele unbemalte Modelle.

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  • Oh je, das nächste Jahr wird teuer, sehr teuer.

    Interessant finde ich, dass es jetzt keine besonderen Named-Schiffskarten gibt, sondern das wie bei X-Wing über Titelkarten gelöst wird.

    Ansonsten zwei kurze Anmerkungen:
    Die Bases der Schiffe finde ich weiterhin etwas suboptimal. Etwas weniger „couchtischig“ hätten die schön sein können. Und das Würfelpack lässt die Befürchtung aufkommen, dass man in Bezug auf die Würfel wie bei X-Wing auch im Starterset recht knausrig mit denen war…

  • Es gab grade einen Aufschrei aus meiner Hose. Muss wohl heute meine Geldbörse zum Therapeuten schicken.

    Wat nen geiles Zeug….

    • Kann man nur hoffen, dass die Schiffe nicht 1:1 umgerechnet werden. Da muss mir das Spiel schon sehr, sehr gut gefallen, um mir mehr als 30€ pro Schiff wert zu sein.

      • Bei X-Wing ist es ja so, das die deustchen Schiffe NICHT 1:1 $ zu € umgrechnet werden. Ich denke nicht, das sich das bei Armada anders gestalten wird.

      • @Chorazin:
        Rechnet sich nicht. Das hätte bedeutet, dass man die gesamte Produktpalette doppelt verpacken und lagern muss, was die Kosten für FFG massiv in die Höhe getrieben hätte.

    • Na ja, wenn man sich ansieht, dass die Shops auch schon in 60er Regionen mit dem Preis fürs Grundset gefallen sind zwischendurch und momentan bei 70 so liegen, braucht man sich nicht zu Sorgen, dass da der volle Preis der Homepage oder gar 1:1 Umrechnung erfolgt.

      Was das unbemalte angeht:
      Mal ehrlich, die Schiffe kosten ca. 10 Euro online, dazu gibt es dann noch Karten und Pappe. Ich denke das Verhältnis von Preis zu dem was man bekommt ist sogar deutlich besser als gemeinhin bei Tabletops.

  • Ist sonst noch wer der Meinung das der Tie Advanced durch den Tie Defender ersetzt werden sollte? Währe meiner Meinung nach eher das Equivalent zum B-Wing.

  • Wenn man die Preis bei Fantasy Flight Games mit den UVP’s von Heiderberger momentan vergleicht. Kommt man grob auf Umrechnungsfaktoren von 0,75 bis 0,8 von Dollar in Euro. Also wir der ganze Spaß recht teuer.

    • Schau dir den Falken aus X-Wing an, der Victory ist laut Berichten von der Gencon noch ein Stück größer als dieser und deutlich massiver.

      Man kann die Pötte von Armada mit den größeren X-Wing Schiffen vergleichen (YT-2400-Frachter, Millenium Falke, VT-49 Decimator), was Größe und Preis angeht.

  • Das einzige was mich hier aktuell stört ist, das man die Corvette und die Nebulon-B-Fregatte nur auf Rebellenseite einsetzen kann.
    Ein Upgrade für das Imperium wäre schön gewesen. Denn zumindest für die Fregatte gilt: Wer hat´s erfunden…

  • War es gemäß den alten Sourcebooks nicht eh so, dass in einem imperialen Kampfverband der Großteil der Schiffe aus kleineren Begleitschiffen bestand. Auf 1000 Schiffe kamen afaik 24 Sternenzerstörer…

  • Das sieht schon sehr geil aus und mir juckt es echt in den Fingern.
    Letzten Endes werde ich aber in kein weiteres Spiel aus dem FFG-Franchise „Marker Wars“ investieren. Das kann immer sehr schnell zum Fass ohne Boden werden.

    • Die Sachen sind recht schön, nur bringt FFG mit Armada ein massentaugliches Spiel auf den Markt.
      Und wenn ich die Wahl habe zwischen Armada oder mit viel Zeitaufwand und für mehr Geld (1:700 Schiffe und anderes Modellbauzubehör sind nämlich auch nicht gerade günstig) meine eigenen Schiffe zubauen, dann bekommt Armada den Zuschlag.

    • Super Projekt!

      Problem ist nur dass ein Imp. Sternzerstörer 5-mal so lang wie eine Nebulon-B Fregatte ist (und damit den Rahmen für ein Spiel sprengt). Und wenn der Maßstab kleiner wäre dann sind die Jäger nur noch mit der Lupe zu sehen. Es wird sich also wohl keine einfache Lösung finden wenn mann die StarWars Flottenkämpfe halbwegs optisch ansprechend gestalten möchte …

  • Cooles Projekt!
    Aber auch wenn der Maßstab bei FFG nicht so exakt ist wie bei den Schiffen von diesem Link, so gefallen sie mir doch besser.

  • Wie groß müsste den im richtigen Maßstab zu den Großkampfschiffen ein Supersternenzerstörer sein?
    Bzw. welches Imperiale und welches Rebellenschiff sind von der maximalen Größe noch realisierbar?

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